ABOVE_TERRAIN_OFFSET | SCR_PlayerControllerCommandingComponent | protectedstatic |
AddCategoryElement(SCR_PlayerCommandingMenuCategoryElement category, SCR_SelectionMenuCategoryEntry parentCategory=null) | SCR_PlayerControllerCommandingComponent | |
AddCommandElement(SCR_PlayerCommandingMenuCommand command, SCR_SelectionMenuCategoryEntry parentCategory=null) | SCR_PlayerControllerCommandingComponent | |
AddElementsFromCategory(SCR_PlayerCommandingMenuCategoryElement category, SCR_SelectionMenuCategoryEntry rootCategory=null) | SCR_PlayerControllerCommandingComponent | |
AddElementsFromCategoryToMap(notnull SCR_PlayerCommandingMenuCategoryElement category, SCR_SelectionMenuCategoryEntry rootCategory=null) | SCR_PlayerControllerCommandingComponent | |
AddRadialMenuElement(SCR_PlayerCommandingMenuBaseElement newElement, SCR_SelectionMenuCategoryEntry parentCategory=null) | SCR_PlayerControllerCommandingComponent | |
BindToQuickslot(int slotIndex) | SCR_PlayerControllerCommandingComponent | |
CommandExecutedCallback(int commandIndex) | SCR_PlayerControllerCommandingComponent | |
COMMANDING_VISUAL_RANGE | SCR_PlayerControllerCommandingComponent | protectedstatic |
DeleteShownCommand() | SCR_PlayerControllerCommandingComponent | protected |
DrawWaypointVisualization(vector targetPosition, float wpRadius, bool deletePrevious=true) | SCR_PlayerControllerCommandingComponent | |
ExecuteCommand(vector targetPosition, IEntity tracedEntity) | SCR_PlayerControllerCommandingComponent | |
GetLocalPlayerControllerCommandingComponent() | SCR_PlayerControllerCommandingComponent | static |
GetPlayerControllerCommandingComponent(int playerID) | SCR_PlayerControllerCommandingComponent | static |
GetWorldToScreenPosition(BaseWorld world, vector worldPosition, out float posX, out float posY, int cameraIndex=-1) | SCR_PlayerControllerCommandingComponent | protected |
HideCommandPreview() | SCR_PlayerControllerCommandingComponent | |
InsertElementToMapRadial(SCR_PlayerCommandingMenuBaseElement element, notnull SCR_PlayerCommandingMenuCategoryElement category, SCR_SelectionMenuCategoryEntry mapCategory) | SCR_PlayerControllerCommandingComponent | |
IsCommandSelected() | SCR_PlayerControllerCommandingComponent | |
IsOpened() | SCR_PlayerControllerCommandingComponent | |
m_aShapes | SCR_PlayerControllerCommandingComponent | protected |
m_bIsCommandExecuting | SCR_PlayerControllerCommandingComponent | protected |
m_bIsCommandSelected | SCR_PlayerControllerCommandingComponent | protected |
m_bSlaveGroupRequested | SCR_PlayerControllerCommandingComponent | protected |
m_CommandingManager | SCR_PlayerControllerCommandingComponent | protected |
m_CommandingMapMenuConfig | SCR_PlayerControllerCommandingComponent | protected |
m_CommandingMenuConfig | SCR_PlayerControllerCommandingComponent | protected |
m_CommandingMenuPairsConfig | SCR_PlayerControllerCommandingComponent | protected |
m_CurrentShownCommand | SCR_PlayerControllerCommandingComponent | protected |
m_CurrentShownCommandPreview | SCR_PlayerControllerCommandingComponent | protected |
m_MapContextualMenu | SCR_PlayerControllerCommandingComponent | protected |
m_PhysicsHelper | SCR_PlayerControllerCommandingComponent | protected |
m_RadialMenu | SCR_PlayerControllerCommandingComponent | protected |
m_RadialMenuController | SCR_PlayerControllerCommandingComponent | protected |
m_sCommandingConfigActionPair | SCR_PlayerControllerCommandingComponent | protected |
m_sCommandingMapMenuConfigPath | SCR_PlayerControllerCommandingComponent | protected |
m_SelectedEntity | SCR_PlayerControllerCommandingComponent | protected |
m_sExecutedCommandName | SCR_PlayerControllerCommandingComponent | protected |
m_sSelectedCommandEntry | SCR_PlayerControllerCommandingComponent | protected |
OnControllerLostControl(SCR_RadialMenuController controller, bool hasControl) | SCR_PlayerControllerCommandingComponent | protected |
OnControllerTakeControl(SCR_RadialMenuController controller) | SCR_PlayerControllerCommandingComponent | protected |
OnGroupChanged(int groupID) | SCR_PlayerControllerCommandingComponent | |
OnGroupLeaderChanged(int groupID, int playerID) | SCR_PlayerControllerCommandingComponent | |
OnMapClose(MapConfiguration config) | SCR_PlayerControllerCommandingComponent | |
OnMapCommandPerformed(SCR_SelectionMenuEntry element, float[] worldPos) | SCR_PlayerControllerCommandingComponent | |
OnMapOpen(MapConfiguration config) | SCR_PlayerControllerCommandingComponent | |
OnPlayerRadialMenuClose() | SCR_PlayerControllerCommandingComponent | |
OnPlayerRadialMenuOpen() | SCR_PlayerControllerCommandingComponent | |
OnPostInit(IEntity owner) | SCR_PlayerControllerCommandingComponent | protected |
OnQuickslotBind4() | SCR_PlayerControllerCommandingComponent | |
OnQuickslotBind5() | SCR_PlayerControllerCommandingComponent | |
OnQuickslotBind6() | SCR_PlayerControllerCommandingComponent | |
OnQuickslotBind7() | SCR_PlayerControllerCommandingComponent | |
OnQuickslotBind8() | SCR_PlayerControllerCommandingComponent | |
OnQuickslotBind9() | SCR_PlayerControllerCommandingComponent | |
OnRadialMenuOpenFailed(SCR_SelectionMenu menu, SCR_ESelectionMenuFailReason reason) | SCR_PlayerControllerCommandingComponent | |
OnRadialMenuPerformed(SCR_SelectionMenu menu, SCR_SelectionMenuEntry entry) | SCR_PlayerControllerCommandingComponent | protected |
OnRadialMenuSelected(SCR_SelectionMenu menu, SCR_SelectionMenuEntry entry) | SCR_PlayerControllerCommandingComponent | protected |
OpenCommandingMenu() | SCR_PlayerControllerCommandingComponent | |
PhysicsCommandTrace(float range=COMMANDING_VISUAL_RANGE) | SCR_PlayerControllerCommandingComponent | protected |
PlayCommandGesture(int commandIndex) | SCR_PlayerControllerCommandingComponent | |
PrepareExecuteCommand(string commandName, vector targetPosition="0 0 0") | SCR_PlayerControllerCommandingComponent | |
RemoveListenersFromRadial() | SCR_PlayerControllerCommandingComponent | protected |
RemoveMapListener() | SCR_PlayerControllerCommandingComponent | |
RPC_CommandExecutedCallback(int commandIndex) | SCR_PlayerControllerCommandingComponent | |
RPC_RequestExecuteCommand(int commandIndex, RplId cursorTargetID, RplId groupRplID, vector targetPoisition, int playerID) | SCR_PlayerControllerCommandingComponent | |
SetShownCommand(SCR_InfoDisplayExtended infoDisplay) | SCR_PlayerControllerCommandingComponent | |
SetShownCommandPreview(SCR_InfoDisplayExtended infoDisplay) | SCR_PlayerControllerCommandingComponent | |
SetupMapListener() | SCR_PlayerControllerCommandingComponent | |
SetupMapRadialMenu() | SCR_PlayerControllerCommandingComponent | |
SetupPlayerRadialMenu() | SCR_PlayerControllerCommandingComponent | |
ShowCommandPreview(string commandName) | SCR_PlayerControllerCommandingComponent | |
UpdateRadialMenu(IEntity owner, bool isOpen) | SCR_PlayerControllerCommandingComponent | |