This is the complete list of members for SCR_PlayerData, including all inherited members.
| accumulationEnabled | SCR_PlayerData | |
| AddPointsToSpecialization(int n, float value) | SCR_PlayerData | protected |
| AddStat(SCR_EDataStats stat, float amount=1, bool temp=true) | SCR_PlayerData | |
| BackendDataReady() | SCR_PlayerData | |
| CalculateSessionDuration() | SCR_PlayerData | |
| CalculateStatsChange() | SCR_PlayerData | |
| CalculateStatsDifference() | SCR_PlayerData | |
| dataEvent | SCR_PlayerData | |
| DebugCalculateStats() | SCR_PlayerData | |
| FillArrayWithSpecializationPoints(inout array< float > SpPoints, bool newStats=true) | SCR_PlayerData | |
| GetAccumulatedActions() | SCR_PlayerData | |
| GetAccumulatedActionsTick() | SCR_PlayerData | |
| GetArrayEarntPoints() | SCR_PlayerData | |
| GetConfigs() | SCR_PlayerData | |
| GetCriminalScore() | SCR_PlayerData | |
| GetDataEventStats() | SCR_PlayerData | |
| GetDataReadyInvoker() | SCR_PlayerData | |
| GetLatestActionTick() | SCR_PlayerData | |
| GetLatestCriminalScoreUpdateTick() | SCR_PlayerData | |
| GetPlayerData(int playerID) | SCR_PlayerData | static |
| GetPreviousStats() | SCR_PlayerData | |
| GetSpecializationCount(int n) | SCR_PlayerData | |
| GetSpecializationPoints(int n, bool newStats=true) | SCR_PlayerData | |
| GetStat(SCR_EDataStats stat, bool newStat=true) | SCR_PlayerData | |
| GetStats() | SCR_PlayerData | |
| GetTimeOut() | SCR_PlayerData | |
| IsDataProgressionReady() | SCR_PlayerData | |
| IsDataReady() | SCR_PlayerData | |
| IsEmptyProfile() | SCR_PlayerData | |
| LoadEmptyProfile() | SCR_PlayerData | |
| m_aAccumulatedActions | SCR_PlayerData | protected |
| m_aEarnt | SCR_PlayerData | protected |
| m_aPreviousStats | SCR_PlayerData | protected |
| m_aStats | SCR_PlayerData | protected |
| m_aStatsGained | SCR_PlayerData | protected |
| m_bIsEmptyProfile | SCR_PlayerData | protected |
| m_CharacterDataCallback | SCR_PlayerData | protected |
| m_Configs | SCR_PlayerData | protected |
| m_fCriminalScore | SCR_PlayerData | protected |
| m_iAccumulatedActionsTick | SCR_PlayerData | protected |
| m_iLastEvaluationCurrentController | SCR_PlayerData | protected |
| m_iLatestActionTick | SCR_PlayerData | protected |
| m_iLatestCriminalScoreUpdateTick | SCR_PlayerData | protected |
| m_iPlayerID | SCR_PlayerData | protected |
| m_iSecondsAsController | SCR_PlayerData | protected |
| m_iSecondsAsKeyboard | SCR_PlayerData | protected |
| m_iSessionStartedTickCount | SCR_PlayerData | protected |
| m_iTimeOut | SCR_PlayerData | protected |
| m_OnDataReady | SCR_PlayerData | protected |
| m_StoringCallback | SCR_PlayerData | protected |
| OverrideStat(SCR_EDataStats stat, float amount=1) | SCR_PlayerData | |
| PrepareSpecializationProgressionStatsDisplay() | SCR_PlayerData | |
| PrepareSpecializationStatsDisplay() | SCR_PlayerData | |
| RequestLoadData(bool HasPlayerBeenAuditted=false) | SCR_PlayerData | |
| ResetAccumulatedActions() | SCR_PlayerData | |
| s_OnStatAdded | SCR_PlayerData | static |
| SCR_PlayerData(int id, bool hasPlayerBeenAuditted, bool requestFromBackend=true) | SCR_PlayerData | |
| SetCriminalScore(float score) | SCR_PlayerData | |
| SetPreviousStats(array< float > previousStats) | SCR_PlayerData | |
| SetStats(array< float > stats) | SCR_PlayerData | |
| SetTimeOut(int time) | SCR_PlayerData | |
| StoreProfile() | SCR_PlayerData | |
| UpdateTrackingController(EInputDeviceType oldDevice, EInputDeviceType newDevice) | SCR_PlayerData | protected |