This is the complete list of members for SCR_PlayerData, including all inherited members.
accumulationEnabled | SCR_PlayerData | |
AddPointsToSpecialization(int n, float value) | SCR_PlayerData | protected |
AddStat(SCR_EDataStats stat, float amount=1, bool temp=true) | SCR_PlayerData | |
BackendDataReady() | SCR_PlayerData | |
CalculateSessionDuration() | SCR_PlayerData | |
CalculateStatsChange() | SCR_PlayerData | |
CalculateStatsDifference() | SCR_PlayerData | |
dataEvent | SCR_PlayerData | |
DebugCalculateStats() | SCR_PlayerData | |
FillArrayWithSpecializationPoints(inout array< float > SpPoints, bool newStats=true) | SCR_PlayerData | |
GetAccumulatedActions() | SCR_PlayerData | |
GetAccumulatedActionsTick() | SCR_PlayerData | |
GetArrayEarntPoints() | SCR_PlayerData | |
GetConfigs() | SCR_PlayerData | |
GetCriminalScore() | SCR_PlayerData | |
GetDataEventStats() | SCR_PlayerData | |
GetDataReadyInvoker() | SCR_PlayerData | |
GetLatestActionTick() | SCR_PlayerData | |
GetLatestCriminalScoreUpdateTick() | SCR_PlayerData | |
GetPreviousStats() | SCR_PlayerData | |
GetSpecializationCount(int n) | SCR_PlayerData | |
GetSpecializationPoints(int n, bool newStats=true) | SCR_PlayerData | |
GetStat(SCR_EDataStats stat, bool newStat=true) | SCR_PlayerData | |
GetStats() | SCR_PlayerData | |
GetTimeOut() | SCR_PlayerData | |
IsDataProgressionReady() | SCR_PlayerData | |
IsDataReady() | SCR_PlayerData | |
IsEmptyProfile() | SCR_PlayerData | |
LoadEmptyProfile() | SCR_PlayerData | |
m_aAccumulatedActions | SCR_PlayerData | protected |
m_aEarnt | SCR_PlayerData | protected |
m_aPreviousStats | SCR_PlayerData | protected |
m_aStats | SCR_PlayerData | protected |
m_aStatsGained | SCR_PlayerData | protected |
m_bIsEmptyProfile | SCR_PlayerData | protected |
m_CharacterDataCallback | SCR_PlayerData | protected |
m_Configs | SCR_PlayerData | protected |
m_fCriminalScore | SCR_PlayerData | protected |
m_iAccumulatedActionsTick | SCR_PlayerData | protected |
m_iLastEvaluationCurrentController | SCR_PlayerData | protected |
m_iLatestActionTick | SCR_PlayerData | protected |
m_iLatestCriminalScoreUpdateTick | SCR_PlayerData | protected |
m_iPlayerID | SCR_PlayerData | protected |
m_iSecondsAsController | SCR_PlayerData | protected |
m_iSecondsAsKeyboard | SCR_PlayerData | protected |
m_iSessionStartedTickCount | SCR_PlayerData | protected |
m_iTimeOut | SCR_PlayerData | protected |
m_OnDataReady | SCR_PlayerData | protected |
m_StoringCallback | SCR_PlayerData | protected |
OverrideStat(SCR_EDataStats stat, float amount=1) | SCR_PlayerData | |
PrepareSpecializationProgressionStatsDisplay() | SCR_PlayerData | |
PrepareSpecializationStatsDisplay() | SCR_PlayerData | |
RequestLoadData(bool HasPlayerBeenAuditted=false) | SCR_PlayerData | |
ResetAccumulatedActions() | SCR_PlayerData | |
s_OnStatAdded | SCR_PlayerData | static |
SCR_PlayerData(int id, bool hasPlayerBeenAuditted, bool requestFromBackend=true) | SCR_PlayerData | |
SetCriminalScore(float score) | SCR_PlayerData | |
SetPreviousStats(array< float > previousStats) | SCR_PlayerData | |
SetStats(array< float > stats) | SCR_PlayerData | |
SetTimeOut(int time) | SCR_PlayerData | |
StoreProfile() | SCR_PlayerData | |
UpdateTrackingController(EInputDeviceType oldDevice, EInputDeviceType newDevice) | SCR_PlayerData | protected |