Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_PlayerDataSpecializationDisplay Interface Reference
Inheritance diagram for SCR_PlayerDataSpecializationDisplay:
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Public Member Functions

void SCR_PlayerDataSpecializationDisplay (int id, SCR_EDataStats en, string title, string units, float value=0)
 
SCR_EDataStats GetEnumId ()
 
void SetTitle (string s)
 
string GetTitle ()
 
void SetUnits (string u)
 
string GetUnits ()
 
void SetValue (float v)
 
int GetValue ()
 

Protected Attributes

int m_iId
 
SCR_EDataStats m_iEnumId
 
string m_sTitle
 
string m_sUnits
 
int m_iValue
 

Constructor & Destructor Documentation

◆ SCR_PlayerDataSpecializationDisplay()

void SCR_PlayerDataSpecializationDisplay.SCR_PlayerDataSpecializationDisplay ( int  id,
SCR_EDataStats  en,
string  title,
string  units,
float  value = 0 
)

Member Function Documentation

◆ GetEnumId()

SCR_EDataStats SCR_PlayerDataSpecializationDisplay.GetEnumId ( )

◆ GetTitle()

string SCR_PlayerDataSpecializationDisplay.GetTitle ( )

◆ GetUnits()

string SCR_PlayerDataSpecializationDisplay.GetUnits ( )

◆ GetValue()

int SCR_PlayerDataSpecializationDisplay.GetValue ( )

◆ SetTitle()

void SCR_PlayerDataSpecializationDisplay.SetTitle ( string  s)

◆ SetUnits()

void SCR_PlayerDataSpecializationDisplay.SetUnits ( string  u)

◆ SetValue()

void SCR_PlayerDataSpecializationDisplay.SetValue ( float  v)

Member Data Documentation

◆ m_iEnumId

SCR_EDataStats SCR_PlayerDataSpecializationDisplay.m_iEnumId
protected

◆ m_iId

int SCR_PlayerDataSpecializationDisplay.m_iId
protected

◆ m_iValue

int SCR_PlayerDataSpecializationDisplay.m_iValue
protected

◆ m_sTitle

string SCR_PlayerDataSpecializationDisplay.m_sTitle
protected

◆ m_sUnits

string SCR_PlayerDataSpecializationDisplay.m_sUnits
protected

The documentation for this interface was generated from the following file: