◆ GetPlayerIdentityId() [1/2]
| static string SCR_PlayerIdentityUtils.GetPlayerIdentityId |
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IEntity | player | ) |
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static |
Gets the Bohemia Player Identity ID.
- Parameters
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| player | Instance of the player |
- Returns
- the uid as string
◆ GetPlayerIdentityId() [2/2]
| static UUID SCR_PlayerIdentityUtils.GetPlayerIdentityId |
( |
int | playerId | ) |
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static |
Gets the Bohemia Player Identity ID with polyfill support for PeerTool plugin testing.
- Parameters
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| playerId | Index of the player inside player manager |
- Returns
- the uid as UUID wrapper
◆ GetPlayerLogInfo()
| static string SCR_PlayerIdentityUtils.GetPlayerLogInfo |
( |
int | playerID | ) |
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static |
Fetches name and UUID of a player and packs it into a string.
- Parameters
-
- Returns
- preformatted string with name, playerID, and his UUID
The documentation for this interface was generated from the following file:
- Game/Utilities/SCR_PlayerIdentityUtils.c