Arma Reforger Script API
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SCR_PlayerProfileManagerComponent Member List

This is the complete list of members for SCR_PlayerProfileManagerComponent, including all inherited members.

EOnFrame(IEntity owner, float timeSlice)SCR_PlayerProfileManagerComponent
EOnInit(IEntity owner)SCR_PlayerProfileManagerComponent
GetGameMode()SCR_BaseGameModeComponent
GetPlayerFaction(int playerID)SCR_PlayerProfileManagerComponentprotected
GetPlayerProfile(int playerID)SCR_PlayerProfileManagerComponent
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_PlayerProfileManagerComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
LoadConnectingPlayerProfile(int playerID)SCR_PlayerProfileManagerComponent
LoadPlayerProfileFromBackend(int playerID)SCR_PlayerProfileManagerComponent
m_aPlayerIDsToLoadProfileSCR_PlayerProfileManagerComponentprotected
m_CallbackSCR_PlayerProfileManagerComponentprotected
m_fCurrentRefreshTimeSCR_PlayerProfileManagerComponentprotected
m_fRefreshTimeSCR_PlayerProfileManagerComponentprotected
m_mPlayerProfilesSCR_PlayerProfileManagerComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(IEntity entity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnGameEnd()SCR_BaseGameModeComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_BaseGameModeComponent
OnGameModeStart()SCR_BaseGameModeComponent
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_BaseGameModeComponent
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_PlayerProfileManagerComponent
OnPlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_PlayerProfileManagerComponentprotected
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_BaseGameModeComponent
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
OnPostInit(IEntity owner)SCR_PlayerProfileManagerComponent
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
s_RespawnSystemComponentSCR_PlayerProfileManagerComponentprotectedstatic
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent
SCR_PlayerProfileManagerComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_PlayerProfileManagerComponent
StoreProfile(int playerID, bool disconnecting=false)SCR_PlayerProfileManagerComponent