Arma Reforger Script API
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SCR_PlayerSupplyAllocationComponent Member List

This is the complete list of members for SCR_PlayerSupplyAllocationComponent, including all inherited members.

AddPlayerAvailableAllocatedSupplies(int amount)SCR_PlayerSupplyAllocationComponent
AvailableAllocatedSuppliesReplicated()SCR_PlayerSupplyAllocationComponentprotected
EOnFrame(IEntity owner, float timeSlice)SCR_PlayerSupplyAllocationComponentprotected
GetAvailableAllocatedSuppliesReplenishmentTimer()SCR_PlayerSupplyAllocationComponent
GetOnAvailableAllocatedSuppliesChanged()SCR_PlayerSupplyAllocationComponent
GetOnMilitarySupplyAllocationChanged()SCR_PlayerSupplyAllocationComponent
GetPlayerAvailableAllocatedSupplies()SCR_PlayerSupplyAllocationComponent
GetPlayerMilitarySupplyAllocation()SCR_PlayerSupplyAllocationComponent
HasPlayerEnoughAvailableAllocatedSupplies(int amount)SCR_PlayerSupplyAllocationComponent
IsProxy()SCR_PlayerSupplyAllocationComponentprotected
m_AvailableAllocatedSuppliesChangedSCR_PlayerSupplyAllocationComponentprotected
m_bIsEnabledSCR_PlayerSupplyAllocationComponentprotected
m_fAvailableAllocatedSuppliesReplenishmentTimerSCR_PlayerSupplyAllocationComponentprotected
m_iPlayerAvailableAllocatedSuppliesSCR_PlayerSupplyAllocationComponentprotected
m_iPlayerMilitarySupplyAllocationSCR_PlayerSupplyAllocationComponentprotected
m_MilitarySupplyAllocationChangedSCR_PlayerSupplyAllocationComponentprotected
m_MilitarySupplyAllocationConfigSCR_PlayerSupplyAllocationComponentprotected
m_PlayerControllerSCR_PlayerSupplyAllocationComponentprotected
MilitarySupplyAllocationReplicated()SCR_PlayerSupplyAllocationComponentprotected
OnArsenalRequestItem(notnull SCR_ResourceComponent resourceComponent, ResourceName resourceName, IEntity requesterEntity, notnull BaseInventoryStorageComponent inventoryStorageComponent, EResourceType resourceType, int itemCost)SCR_PlayerSupplyAllocationComponentprotected
OnCharacterPossessed(IEntity character)SCR_PlayerSupplyAllocationComponentprotected
OnDelete(IEntity owner)SCR_PlayerSupplyAllocationComponentprotected
OnEnabled(bool enable)SCR_PlayerSupplyAllocationComponentprotected
OnMilitarySupplyAllocationEnabledChanged(bool enable)SCR_PlayerSupplyAllocationComponentprotected
OnPlayerConnected(int playerId)SCR_PlayerSupplyAllocationComponentprotected
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_PlayerSupplyAllocationComponentprotected
OnPlayerKilled(SCR_InstigatorContextData investigatorContextData)SCR_PlayerSupplyAllocationComponentprotected
OnPostInit(IEntity owner)SCR_PlayerSupplyAllocationComponentprotected
OnRankChanged(SCR_ECharacterRank prevRank, SCR_ECharacterRank newRank, IEntity owner, bool silent)SCR_PlayerSupplyAllocationComponentprotected
OnUnspawnedPlayerXPChanged(int playerId, int currentXP, int XPToAdd, SCR_EXPRewards rewardId)SCR_PlayerSupplyAllocationComponentprotected
ReplenishAvailableAllocatedSupplies()SCR_PlayerSupplyAllocationComponentprotected
SetPlayerMilitarySupplyAllocation(int amount)SCR_PlayerSupplyAllocationComponent
SetSupplyAllocationValuesByRank(SCR_ECharacterRank playerRank=SCR_ECharacterRank.INVALID)SCR_PlayerSupplyAllocationComponentprotected
SetUpConfigData()SCR_PlayerSupplyAllocationComponentprotected