| AddPlayerXP(SCR_EXPRewards rewardID, float multiplier=1.0, bool volunteer=false, int addDirectly=0) | SCR_PlayerXPHandlerComponent | |
| CheatRank(bool demote=false) | SCR_PlayerXPHandlerComponent | |
| GetOnPlayerXPChanged() | SCR_PlayerXPHandlerComponent | |
| GetOnXPChanged() | SCR_PlayerXPHandlerComponent | |
| GetPlayerRankByXP() | SCR_PlayerXPHandlerComponent | |
| GetPlayerXP() | SCR_PlayerXPHandlerComponent | |
| GetPlayerXPSinceLastSpawn() | SCR_PlayerXPHandlerComponent | |
| GetSuicidePenaltyTimestamp() | SCR_PlayerXPHandlerComponent | |
| GetSurvivalRewardCycle() | SCR_PlayerXPHandlerComponent | |
| HasPlayerRewardCooldown(SCR_EXPRewards rewardID) | SCR_PlayerXPHandlerComponent | protected |
| IsProxy() | SCR_PlayerXPHandlerComponent | |
| m_bSeizingRewardCycleActive | SCR_PlayerXPHandlerComponent | protected |
| m_fMedicalAssistanceXPRewardTimestamp | SCR_PlayerXPHandlerComponent | protected |
| m_fSuicidePenaltyTimestamp | SCR_PlayerXPHandlerComponent | protected |
| m_iPlayerXP | SCR_PlayerXPHandlerComponent | protected |
| m_iPlayerXPSinceLastSpawn | SCR_PlayerXPHandlerComponent | protected |
| m_iSurvivalRewardCycle | SCR_PlayerXPHandlerComponent | protected |
| m_mRewardCooldowns | SCR_PlayerXPHandlerComponent | protected |
| m_OnPlayerXPChanged | SCR_PlayerXPHandlerComponent | protected |
| m_OnXPChanged | SCR_PlayerXPHandlerComponent | protected |
| m_SeizedBaseComponent | SCR_PlayerXPHandlerComponent | protected |
| MedicalAssistanceReward() | SCR_PlayerXPHandlerComponent | |
| OnDelete(IEntity owner) | SCR_PlayerXPHandlerComponent | protected |
| OnPlayerKilled() | SCR_PlayerXPHandlerComponent | |
| OnPostInit(IEntity owner) | SCR_PlayerXPHandlerComponent | protected |
| RpcAsk_CheatRank(int playerID, bool demote) | SCR_PlayerXPHandlerComponent | protected |
| RpcDo_OnPlayerXPChanged(int currentXP, int XPToAdd, bool volunteer, SCR_EXPRewards rewardID, bool profileUsed, int skillLevel) | SCR_PlayerXPHandlerComponent | protected |
| SeizingProgressReward(SCR_XPHandlerComponent xpHandlerComponent) | SCR_PlayerXPHandlerComponent | |
| SetPlayerRewardCooldown(SCR_EXPRewards rewardID, float cooldown) | SCR_PlayerXPHandlerComponent | protected |
| SetPlayerXPSinceLastSpawn(int xp) | SCR_PlayerXPHandlerComponent | |
| SetSuicidePenaltyTimestamp(float timestamp) | SCR_PlayerXPHandlerComponent | |
| SetSurvivalRewardCycle(int cycle) | SCR_PlayerXPHandlerComponent | |
| StartSeizingProgressReward(notnull SCR_CampaignMilitaryBaseComponent base) | SCR_PlayerXPHandlerComponent | |
| StartSurvivalRewardCycle() | SCR_PlayerXPHandlerComponent | |
| StopSeizingProgressReward(notnull SCR_CampaignMilitaryBaseComponent base) | SCR_PlayerXPHandlerComponent | |
| StopSurvivalRewardCycle() | SCR_PlayerXPHandlerComponent | |
| SurvivalReward() | SCR_PlayerXPHandlerComponent | |
| UpdatePlayerRank(bool notify=true) | SCR_PlayerXPHandlerComponent | |