Arma Reforger Script API
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SCR_PlayersManagerEditorComponent Member List

This is the complete list of members for SCR_PlayersManagerEditorComponent, including all inherited members.

EOnEditorActivate()SCR_BaseEditorComponentprotected
EOnEditorActivateAsync(int attempt)SCR_BaseEditorComponentprotected
EOnEditorActivateServer()SCR_BaseEditorComponentprotected
EOnEditorClose()SCR_PlayersManagerEditorComponent
EOnEditorCloseServer()SCR_PlayersManagerEditorComponent
EOnEditorCloseServerCallback()SCR_BaseEditorComponentprotected
EOnEditorDeactivate()SCR_BaseEditorComponentprotected
EOnEditorDeactivateAsync(int attempt)SCR_BaseEditorComponentprotected
EOnEditorDeactivateServer()SCR_BaseEditorComponentprotected
EOnEditorDebug(array< string > debugTexts)SCR_BaseEditorComponentprotected
EOnEditorDelete()SCR_BaseEditorComponentprotected
EOnEditorDeleteServer()SCR_PlayersManagerEditorComponent
EOnEditorInit()SCR_PlayersManagerEditorComponent
EOnEditorInitServer()SCR_PlayersManagerEditorComponent
EOnEditorOpen()SCR_PlayersManagerEditorComponent
EOnEditorOpenServer()SCR_BaseEditorComponentprotected
EOnEditorOpenServerCallback()SCR_PlayersManagerEditorComponent
EOnEditorPostActivate()SCR_BaseEditorComponentprotected
EOnEditorPostDeactivate()SCR_BaseEditorComponentprotected
EOnEditorPreActivate()SCR_BaseEditorComponentprotected
EOnEditorRequest(bool isOpen)SCR_BaseEditorComponentprotected
EOnEffect(SCR_BaseEditorEffect effect)SCR_BaseEditorComponentprotected
Event_OnConnectedSCR_PlayersManagerEditorComponentprotected
Event_OnDeathSCR_PlayersManagerEditorComponentprotected
Event_OnDisconnectedSCR_PlayersManagerEditorComponentprotected
Event_OnPossessedSCR_PlayersManagerEditorComponentprotected
Event_OnSpawnSCR_PlayersManagerEditorComponentprotected
FindEditorComponent(TypeName type, bool showError=false, bool modeFirst=false)SCR_BaseEditorComponent
GetAllInstances(TypeName type, out notnull array< Managed > outComponents)SCR_BaseEditorComponentstatic
GetEditorComponentData()SCR_BaseEditorComponent
GetInstance(TypeName type, bool showError=false, bool modeFirst=false)SCR_BaseEditorComponentstatic
GetInstance(SCR_EditorBaseEntity editorManager, TypeName type, bool showError=false)SCR_BaseEditorComponentstatic
GetManager()SCR_BaseEditorComponent
GetOnConnected()SCR_PlayersManagerEditorComponent
GetOnDeath()SCR_PlayersManagerEditorComponent
GetOnDisconnected()SCR_PlayersManagerEditorComponent
GetOnEffect()SCR_BaseEditorComponent
GetOnPossessed()SCR_PlayersManagerEditorComponent
GetOnSpawn()SCR_PlayersManagerEditorComponent
GetParentComponent()SCR_BaseEditorComponentprotected
GetPlayerEntity(int playerID)SCR_PlayersManagerEditorComponent
GetPlayerID(SCR_EditableEntityComponent entity)SCR_PlayersManagerEditorComponent
GetPlayers(notnull map< int, SCR_EditableEntityComponent > players)SCR_PlayersManagerEditorComponent
GetPlayersCount()SCR_PlayersManagerEditorComponent
HasLocalPlayerSpawnedOnce()SCR_PlayersManagerEditorComponent
InitOwner()SCR_BaseEditorComponent
InitServer()SCR_BaseEditorComponent
IsAdmin()SCR_BaseEditorComponentprotected
IsMaster()SCR_BaseEditorComponentprotected
IsOnEditorManager()SCR_BaseEditorComponentprotected
IsOwner()SCR_BaseEditorComponentprotected
IsPossessed(SCR_EditableEntityComponent entity)SCR_PlayersManagerEditorComponent
IsProxy()SCR_BaseEditorComponentprotected
IsRemoved()SCR_BaseEditorComponent
Log()SCR_PlayersManagerEditorComponent
m_DefaultPlayerSCR_PlayersManagerEditorComponentprotected
m_LocalPlayerHasSpawnedOnceSCR_PlayersManagerEditorComponentprotected
m_MainEntitiesSCR_PlayersManagerEditorComponentprotected
m_ManagerSCR_BaseEditorComponentprotected
m_OwnerSCR_BaseEditorComponentprotected
m_ParentSCR_BaseEditorComponentprotected
m_PossessedEntitiesSCR_PlayersManagerEditorComponentprotected
m_RplComponentSCR_BaseEditorComponentprotected
OnActivateAsyncBase(int attempt)SCR_BaseEditorComponent
OnActivateBase()SCR_BaseEditorComponent
OnClosedBase()SCR_BaseEditorComponent
OnConnectedOwner(int playerID)SCR_PlayersManagerEditorComponentprotected
OnConnectedServer(int playerID)SCR_PlayersManagerEditorComponentprotected
OnDeactivateAsyncBase(int attempt)SCR_BaseEditorComponent
OnDeactivateBase()SCR_BaseEditorComponent
OnDeathOwner(int playerID, int entityID, int killerID)SCR_PlayersManagerEditorComponentprotected
OnDeathServer(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_PlayersManagerEditorComponentprotected
OnDeleteBase()SCR_BaseEditorComponent
OnDisconnectedOwner(int playerID)SCR_PlayersManagerEditorComponentprotected
OnDisconnectedServer(int playerID)SCR_PlayersManagerEditorComponentprotected
OnEffectBase(SCR_BaseEditorEffect effect)SCR_BaseEditorComponent
OnEntityRegistered(SCR_EditableEntityComponent entity)SCR_PlayersManagerEditorComponentprotected
OnInitBase()SCR_BaseEditorComponent
OnLimitedChange(bool isLimited)SCR_PlayersManagerEditorComponentprotected
OnOpenedBase()SCR_BaseEditorComponent
OnPossessedOwner(int playerID, bool isPossessing, int entityID)SCR_PlayersManagerEditorComponentprotected
OnPossessedServer(int playerID, IEntity controlledEntity, IEntity mainEntity, bool isPossessing)SCR_PlayersManagerEditorComponentprotected
OnPostActivateBase()SCR_BaseEditorComponent
OnPostDeactivateBase()SCR_BaseEditorComponent
OnPostInit(IEntity owner)SCR_BaseEditorComponent
OnPreActivateBase()SCR_BaseEditorComponent
OnRequestBase(bool isOpen)SCR_BaseEditorComponent
OnSpawnOwner(int playerID, int entityID)SCR_PlayersManagerEditorComponentprotected
OnSpawnServer(int playerID, IEntity controlledEntity)SCR_PlayersManagerEditorComponentprotected
ResetEditorComponent()SCR_BaseEditorComponent
SCR_BaseEditorComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseEditorComponent
SendNotification(ENotification notificationID, int selfID=0, int targetID=0, vector position=vector.Zero)SCR_BaseEditorComponentprotected
SetParentComponent(SCR_BaseEditorComponent parent)SCR_BaseEditorComponentprotected
SetServerHandler(bool toAdd)SCR_PlayersManagerEditorComponentprotected
StopPosessing()SCR_PlayersManagerEditorComponentprotected
TeleportPlayerToPosition(vector position)SCR_PlayersManagerEditorComponent
TeleportPlayerToPositionOwner(vector position)SCR_PlayersManagerEditorComponent
TeleportPlayerToPositionServer(vector position)SCR_PlayersManagerEditorComponent
UpdatePlayerFaction(SCR_EditableEntityComponent editableEntity, IEntity controlledEntity)SCR_PlayersManagerEditorComponentprotected
UpdatePlayerGroup(notnull SCR_EditableEntityComponent editableEntity, notnull IEntity controlledEntity, int playerID)SCR_PlayersManagerEditorComponentprotected
~SCR_BaseEditorComponent()SCR_BaseEditorComponent