◆ Convert()
  
  
      
        
          | void SCR_PolylineAreaTool.Convert  | 
          ( | 
           | ) | 
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◆ MakeCircle()
  
  
      
        
          | void SCR_PolylineAreaTool.MakeCircle  | 
          ( | 
           | ) | 
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◆ MakeRec()
  
  
      
        
          | void SCR_PolylineAreaTool.MakeRec  | 
          ( | 
           | ) | 
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◆ ModifyPolyline()
  
  
      
        
          | void SCR_PolylineAreaTool.ModifyPolyline  | 
          ( | 
          IEntitySource |           entSrc,  | 
         
        
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           | 
          array< vector > |           points ) | 
         
       
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◆ m_fCircleRadius
  
  
      
        
          | float SCR_PolylineAreaTool.m_fCircleRadius | 
         
       
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◆ m_fCircleSegments
  
  
      
        
          | float SCR_PolylineAreaTool.m_fCircleSegments | 
         
       
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◆ m_fRectangleHeight
  
  
      
        
          | float SCR_PolylineAreaTool.m_fRectangleHeight | 
         
       
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◆ m_fRectangleWidth
  
  
      
        
          | float SCR_PolylineAreaTool.m_fRectangleWidth | 
         
       
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The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_PolylineAreaTool.c