◆ Convert()
void SCR_PolylineAreaTool.Convert |
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◆ MakeCircle()
void SCR_PolylineAreaTool.MakeCircle |
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◆ MakeRec()
void SCR_PolylineAreaTool.MakeRec |
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◆ ModifyPolyline()
void SCR_PolylineAreaTool.ModifyPolyline |
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IEntitySource | entSrc, |
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array< vector > | points ) |
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◆ m_fCircleRadius
float SCR_PolylineAreaTool.m_fCircleRadius |
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◆ m_fCircleSegments
float SCR_PolylineAreaTool.m_fCircleSegments |
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◆ m_fRectangleHeight
float SCR_PolylineAreaTool.m_fRectangleHeight |
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◆ m_fRectangleWidth
float SCR_PolylineAreaTool.m_fRectangleWidth |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_PolylineAreaTool.c