◆ m_aSubtitleParams
| string SCR_PopupMessage.m_aSubtitleParams[4] = {"", "", "", ""} |
◆ m_aTextParams
| string SCR_PopupMessage.m_aTextParams[4] = {"", "", "", ""} |
◆ m_eFilter
| SCR_EPopupMsgFilter SCR_PopupMessage.m_eFilter |
◆ m_fDuration
| float SCR_PopupMessage.m_fDuration |
◆ m_fHideTimestamp
| WorldTimestamp SCR_PopupMessage.m_fHideTimestamp |
◆ m_fProgressEnd
| WorldTimestamp SCR_PopupMessage.m_fProgressEnd |
◆ m_fProgressStart
| WorldTimestamp SCR_PopupMessage.m_fProgressStart |
◆ m_iPriority
| int SCR_PopupMessage.m_iPriority |
◆ m_sSound
| string SCR_PopupMessage.m_sSound |
◆ m_sSubtitle
| string SCR_PopupMessage.m_sSubtitle |
◆ m_sText
| string SCR_PopupMessage.m_sText |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SCR_PopupNotification.c