| Event_OnPossessed | SCR_PossessingManagerComponent | protected |
| Event_OnPossessedProxy | SCR_PossessingManagerComponent | protected |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetIdFromControlledEntity(IEntity entity) | SCR_PossessingManagerComponent | |
| GetIdFromControlledRplId(RplId rplId) | SCR_PossessingManagerComponent | |
| GetIdFromMainEntity(IEntity entity) | SCR_PossessingManagerComponent | |
| GetIdFromMainRplId(RplId rplId) | SCR_PossessingManagerComponent | |
| GetInstance() | SCR_PossessingManagerComponent | static |
| GetMainEntity(int iPlayerId) | SCR_PossessingManagerComponent | |
| GetMainRplId(int iPlayerId) | SCR_PossessingManagerComponent | |
| GetOnPossessed() | SCR_PossessingManagerComponent | |
| GetOnPossessedProxy() | SCR_PossessingManagerComponent | |
| GetPlayerIdFromControlledEntity(IEntity entity) | SCR_PossessingManagerComponent | static |
| GetPlayerIdFromControlledEntity(RplId rplId) | SCR_PossessingManagerComponent | static |
| GetPlayerIdFromMainEntity(IEntity entity) | SCR_PossessingManagerComponent | static |
| GetPlayerIdFromMainRplId(RplId rplId) | SCR_PossessingManagerComponent | static |
| GetPlayerMainEntity(int iPlayerId) | SCR_PossessingManagerComponent | static |
| GetPlayerMainRplId(int iPlayerId) | SCR_PossessingManagerComponent | static |
| GetPossessedEntity(int iPlayerId) | SCR_PossessingManagerComponent | |
| GetPossessedRplId(int iPlayerId) | SCR_PossessingManagerComponent | |
| GetRplId(IEntity entity) | SCR_PossessingManagerComponent | protected |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_PossessingManagerComponent | |
| IsPossessing(int iPlayerId) | SCR_PossessingManagerComponent | |
| m_MainEntities | SCR_PossessingManagerComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_PossessingManagerComponent | protected |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_PossessingManagerComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnDelete(IEntity owner) | SCR_PossessingManagerComponent | |
| OnGameEnd() | SCR_BaseGameModeComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_BaseGameModeComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_PossessingManagerComponent | |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| OnPostInit(IEntity owner) | SCR_PossessingManagerComponent | |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| RplLoad(ScriptBitReader reader) | SCR_PossessingManagerComponent | |
| RplSave(ScriptBitWriter writer) | SCR_PossessingManagerComponent | |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| SetMainEntity(int playerID, IEntity controlledEntity, IEntity mainEntity, bool isPossessing) | SCR_PossessingManagerComponent | |
| SetMainEntityBroadcast(int playerID, bool isPossessing, RplId mainEntityID) | SCR_PossessingManagerComponent | protected |