| _WB_AfterWorldUpdate(float timeSlice) | SCR_PowerPole |  | 
  | _WB_GetAfterWorldUpdateSpecs(IEntitySource src) | SCR_PowerPole |  | 
  | _WB_OnKeyChanged(BaseContainer src, string key, BaseContainerList ownerContainers, IEntity parent) | SCR_PowerPole |  | 
  | ComputeEffectiveDamage(EDamageType damageType, float rawDamage, IEntity damageSource, notnull Instigator instigator, const GameMaterial hitMaterial, inout vector hitTransform[3], const vector impactVelocity) | DestructibleEntity |  | 
  | DEBUG_ANCHOR_LINE_COLOUR | SCR_PowerPole | protectedstatic | 
  | DEBUG_ANCHOR_POS | SCR_PowerPole | protectedstatic | 
  | DEBUG_ANCHOR_POS_COLOUR | SCR_PowerPole | protectedstatic | 
  | DEBUG_PRECISION_LINE_COLOUR | SCR_PowerPole | protectedstatic | 
  | DEBUG_PRECISION_LINE_SIZE | SCR_PowerPole | protectedstatic | 
  | DEBUG_SLOT_POS_COLOUR_1 | SCR_PowerPole | protectedstatic | 
  | DEBUG_SLOT_POS_COLOUR_2 | SCR_PowerPole | protectedstatic | 
  | DEBUG_SLOT_POS_SIZE_1 | SCR_PowerPole | protectedstatic | 
  | DEBUG_SLOT_POS_SIZE_2 | SCR_PowerPole | protectedstatic | 
  | EOnContact(IEntity owner, IEntity other, Contact contact) | SCR_DestructibleEntity |  | 
  | FilterContact(IEntity owner, IEntity other, Contact contact) | SCR_DestructibleEntity | protected | 
  | GetClosestCableSlotGroupsForEachCableType(vector worldPos, bool isSameLine) | SCR_PowerPole |  | 
  | GetCorrespondingState(float hp) | DestructibleEntity |  | 
  | GetCurrentHealth() | DestructibleEntity |  | 
  | GetDamageMultiplier(EDamageType type) | SCR_DestructibleEntity |  | 
  | GetDamageReduction() | SCR_DestructibleEntity |  | 
  | GetDamageThreshold() | SCR_DestructibleEntity |  | 
  | GetDestructionCategory() | DestructibleEntity |  | 
  | GetDestructionWeight() | DestructibleEntity |  | 
  | GetMaxHealth() | SCR_DestructibleEntity |  | 
  | GoToDamagePhase(int damagePhaseIndex, int previousDamagePhaseIndex, SCR_DestructionData destructionData, bool streamed) | SCR_DestructibleEntity | protected | 
  | HandleDamage(EDamageType type, float damage, out vector hitPosDirNorm[3]) | DestructibleEntity |  | 
  | HeatmapPrototype() | SCR_DestructibleEntity |  | 
  | m_aSlots | SCR_PowerPole | protected | 
  | MIN_AVG_ANCHOR_DIST | SCR_PowerPole | protectedstatic | 
  | MIN_DESTRUCTION_RESPONSE_INDEX | SCR_DestructibleEntity | protectedstatic | 
  | MIN_MOMENTUM_RESPONSE_INDEX | SCR_DestructibleEntity | protectedstatic | 
  | OnBeforeDestroyed() | SCR_DestructibleEntity |  | 
  | OnContact(IEntity owner, IEntity other, Contact contact) | DestructibleEntity | protected | 
  | OnDamage(int previousState, int newState, EDamageType type, float damageTaken, float currentHealth, inout vector hitTransform[3], ScriptBitWriter frameData) | SCR_DestructibleEntity |  | 
  | OnFilteredContact(IEntity owner, IEntity other, Contact contact) | SCR_DestructibleEntity | protected | 
  | OnStateChanged(int destructibleState, ScriptBitReader frameData, bool JIP) | SCR_DestructibleEntity |  | 
  | s_bDisplayCableSlots | SCR_PowerPole | protectedstatic | 
  | s_DebugShapeManager | SCR_PowerPole | protectedstatic | 
  | SCR_DestructibleEntity(IEntitySource src, IEntity parent) | SCR_DestructibleEntity |  | 
  | SCR_PowerPole(IEntitySource src, IEntity parent) | SCR_PowerPole |  | 
  | TOTAL_DESTRUCTION_MAX_HEALTH_MULTIPLIER | SCR_DestructibleEntity | static | 
  | UpdateDebugShapes() | SCR_PowerPole | protected |