◆ GetValueCurrent()
| float SCR_ResourceEncapsulatorActionChangeResourceValue.GetValueCurrent |
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◆ GetValueMax()
| float SCR_ResourceEncapsulatorActionChangeResourceValue.GetValueMax |
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◆ PerformAction()
◆ m_bShouldChangeMaximum
| bool SCR_ResourceEncapsulatorActionChangeResourceValue.m_bShouldChangeMaximum |
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◆ m_fResourceValueCurrent
| float SCR_ResourceEncapsulatorActionChangeResourceValue.m_fResourceValueCurrent |
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◆ m_fResourceValueMax
| float SCR_ResourceEncapsulatorActionChangeResourceValue.m_fResourceValueMax |
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The documentation for this interface was generated from the following file:
- Game/Sandbox/Resources/ContainerQueue/Encapsulator/Actions/SCR_ResourceEncapsulatorActionBase.c