| CanActionBeShown(notnull IEntity userEntity, bool checkFaction, bool checkGroupID) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| CanBeDeployedAtPosition(vector position, notnull IEntity userEntity, out int notification=-1) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| CanDeployBePerformed(out string reason) | SCR_RestrictedDeployableSpawnPointComponent | |
| CanDeployBeShown(notnull IEntity userEntity) | SCR_RestrictedDeployableSpawnPointComponent | |
| CanDismantleBeShown(notnull IEntity userEntity) | SCR_RestrictedDeployableSpawnPointComponent | |
| CanInfoBeShown(notnull IEntity userEntity) | SCR_RestrictedDeployableSpawnPointComponent | |
| CanOpenStorageBeShown(notnull IEntity userEntity) | SCR_RestrictedDeployableSpawnPointComponent | |
| CanToggleLoadoutSpawningBeShown(notnull IEntity userEntity) | SCR_RestrictedDeployableSpawnPointComponent | |
| ConnectToDeployableSpawnPointSystem() | SCR_BaseDeployableSpawnPointComponent | protected |
| CreateSpawnPoint() | SCR_RestrictedDeployableSpawnPointComponent | protected |
| Deploy(IEntity userEntity, bool reload=false) | SCR_RestrictedDeployableSpawnPointComponent | |
| DeployByGroup(notnull SCR_AIGroup group, IEntity userEntity=null, bool reload=false) | SCR_RestrictedDeployableSpawnPointComponent | |
| DisconnectFromDeployableSpawnPointSystem() | SCR_BaseDeployableSpawnPointComponent | protected |
| Dismantle(IEntity userEntity=null, bool reload=false) | SCR_RestrictedDeployableSpawnPointComponent | |
| EntityQuery(notnull array< IEntity > entities, notnull Faction spawnPointFaction, vector spawnPointOrigin) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| EOnInit(IEntity owner) | SCR_RestrictedDeployableSpawnPointComponent | |
| GenerateRespawns(int amount) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| GetActiveDeployedSpawnPoints() | SCR_BaseDeployableSpawnPointComponent | static |
| GetAllowAllGroupsToSpawn() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetBudgetType() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetGroupID() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetIgnoreEnemyCharacters() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetItemOwnerID() | SCR_BaseDeployableInventoryItemComponent | |
| GetMaxRespawns() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetOnDeployedStateChanged() | SCR_BaseDeployableInventoryItemComponent | |
| GetOnSpawnPointDismantled() | SCR_BaseDeployableSpawnPointComponent | static |
| GetQueryRadiusCharacters() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetRespawnCount() | SCR_RestrictedDeployableSpawnPointComponent | |
| GetSpawnPoint() | SCR_BaseDeployableSpawnPointComponent | |
| GetSuppliesValue(bool refreshFromDeployedContainer=true) | SCR_RestrictedDeployableSpawnPointComponent | |
| IsCustomLoadoutsAllowed() | SCR_RestrictedDeployableSpawnPointComponent | |
| IsDeployed() | SCR_BaseDeployableInventoryItemComponent | |
| IsDeploying() | SCR_BaseDeployableInventoryItemComponent | |
| IsDeployLimitReachedLocal() | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_aOriginalTransform | SCR_BaseDeployableInventoryItemComponent | protected |
| m_bAllowAllGroupsToSpawn | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bAllowCustomLoadouts | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bDeleteWhenDestroyed | SCR_BaseDeployableInventoryItemComponent | protected |
| m_bDeployableSpawnPointsEnabled | SCR_BaseDeployableSpawnPointComponent | protected |
| m_bEnableSounds | SCR_BaseDeployableInventoryItemComponent | protected |
| m_bIgnoreEnemyBases | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bIgnoreEnemyCharacters | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bIgnoreEnemySpawnPoints | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bIsDeployed | SCR_BaseDeployableInventoryItemComponent | protected |
| m_bIsDeploying | SCR_BaseDeployableInventoryItemComponent | protected |
| m_bIsGroupLimitReached | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bIsOutsideExclusionZone | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bIsWornByPlayer | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bNoGroupJoined | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bPlaySoundOnZoneEntered | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bQueryAllBases | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bQueryBases | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bQueryCharacters | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bQueryFactionRadioRange | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bQuerySpawnPoints | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bShowNotificationOnZoneEntered | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bSpawnLimitReached | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bUnlockActionsForAllGroups | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bUnlockActionsForEnemyFactions | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_bWasDeployed | SCR_BaseDeployableInventoryItemComponent | protected |
| m_eRespawnBudgetType | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_FactionKey | SCR_BaseDeployableSpawnPointComponent | protected |
| m_fQueryRadiusBases | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_fQueryRadiusCharacters | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_fQueryRadiusSpawnPoints | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_fRespawnGenerationTimer | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_fSuppliesValue | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_fTimeSinceUpdate | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_fUpdateRate | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_iGroupID | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_iItemOwnerID | SCR_BaseDeployableInventoryItemComponent | protected |
| m_iMaxRespawns | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_iMaxSpawnPointsPerGroup | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_iRespawnCount | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_iRespawnGenerationAmount | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_iRespawnGenerationTime | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_LocalPlayerGroup | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_OnDeployedStateChanged | SCR_BaseDeployableInventoryItemComponent | protected |
| m_PreviousOwner | SCR_BaseDeployableInventoryItemComponent | protected |
| m_ReplacementEntity | SCR_BaseDeployableInventoryItemComponent | protected |
| m_RplComponent | SCR_BaseDeployableInventoryItemComponent | protected |
| m_sDeployLimitReachedMessage | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_sNoGroupJoinedMessage | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_sOutsideDeployAreaMessage | SCR_RestrictedDeployableSpawnPointComponent | protected |
| m_SpawnPoint | SCR_BaseDeployableSpawnPointComponent | protected |
| m_sSpawnPointPrefab | SCR_BaseDeployableSpawnPointComponent | protected |
| m_sSpawnPointPrefabSupplies | SCR_RestrictedDeployableSpawnPointComponent | protected |
| OnCompositionDestroyed(IEntity instigator) | SCR_BaseDeployableInventoryItemComponent | |
| OnDelete(IEntity owner) | SCR_RestrictedDeployableSpawnPointComponent | |
| OnGroupChanged(int groupID) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| OnGroupRemoved(SCR_AIGroup group) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| OnPostInit(IEntity owner) | SCR_BaseDeployableInventoryItemComponent | |
| OnRplDeployed() | SCR_BaseDeployableSpawnPointComponent | protected |
| OnSpawnPointBudgetTypeChanged(SCR_ESpawnPointBudgetType budgetType) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| OnSpawnPointDeployingEnabledChanged(bool enabled) | SCR_BaseDeployableSpawnPointComponent | protected |
| OnSpawnPointTicketAmountChanged(int tickets) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| Reload() | SCR_BaseDeployableInventoryItemComponent | |
| RPC_AddSpawnPointGroupBroadcast(int groupID) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| RPC_PlaySoundOnDeployBroadcast(bool deploy) | SCR_BaseDeployableInventoryItemComponent | protected |
| RPC_PlaySoundOnZoneEnteredBroadcast(bool entered) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| RPC_RemoveSpawnPointGroupBroadcast(int groupID) | SCR_RestrictedDeployableSpawnPointComponent | protected |
| RPC_SetTransformBroadcast(vector transform[4]) | SCR_BaseDeployableInventoryItemComponent | protected |
| s_aActiveDeployedSpawnPointGroupIDs | SCR_RestrictedDeployableSpawnPointComponent | protectedstatic |
| s_aActiveDeployedSpawnPoints | SCR_BaseDeployableSpawnPointComponent | protectedstatic |
| s_OnSpawnPointDismantled | SCR_BaseDeployableSpawnPointComponent | protectedstatic |
| SetBudgetType(SCR_ESpawnPointBudgetType budgetType) | SCR_RestrictedDeployableSpawnPointComponent | |
| SetDeploying(bool isDeploying) | SCR_BaseDeployableInventoryItemComponent | |
| SetItemOwner(int playerId) | SCR_BaseDeployableInventoryItemComponent | |
| SetMaxRespawns(int maxRespawns) | SCR_RestrictedDeployableSpawnPointComponent | |
| SetRespawnCount(int respawnCount) | SCR_RestrictedDeployableSpawnPointComponent | |
| SetSpawningWithLoadout(bool allow, IEntity userEntity=null) | SCR_RestrictedDeployableSpawnPointComponent | |
| SetSuppliesValue(float value, bool refreshDeployedContainer=true) | SCR_RestrictedDeployableSpawnPointComponent | |
| ShowInfo(notnull IEntity userEntity) | SCR_RestrictedDeployableSpawnPointComponent | |
| ToggleRadioChatter(bool enable) | SCR_BaseDeployableSpawnPointComponent | protected |
| ToggleSpawningWithLoadout(IEntity userEntity=null) | SCR_RestrictedDeployableSpawnPointComponent | |
| Update(float timeSlice) | SCR_RestrictedDeployableSpawnPointComponent | |
| ~SCR_BaseDeployableSpawnPointComponent() | SCR_BaseDeployableSpawnPointComponent | |