◆ GetConditionCheckUIEntries()
◆ GetGetInWaypointPrefabResourceName()
| ResourceName SCR_ResupplyTaskSolverEntry.GetGetInWaypointPrefabResourceName |
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◆ GetGetOutWaypointPrefabResourceName()
| ResourceName SCR_ResupplyTaskSolverEntry.GetGetOutWaypointPrefabResourceName |
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◆ GetGroupCombatMode()
| EAIGroupCombatMode SCR_ResupplyTaskSolverEntry.GetGroupCombatMode |
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◆ GetLoadSuppliesWaypointPrefabResourceName()
| ResourceName SCR_ResupplyTaskSolverEntry.GetLoadSuppliesWaypointPrefabResourceName |
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◆ GetMoveWaypointPrefabResourceName()
| ResourceName SCR_ResupplyTaskSolverEntry.GetMoveWaypointPrefabResourceName |
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◆ GetResourceValueThreshold()
| float SCR_ResupplyTaskSolverEntry.GetResourceValueThreshold |
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◆ GetTaskSolverEntry()
◆ GetUnloadSuppliesWaypointPrefabResourceName()
| ResourceName SCR_ResupplyTaskSolverEntry.GetUnloadSuppliesWaypointPrefabResourceName |
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◆ m_aConditionCheckUIEntries
◆ m_eGroupCombatMode
| EAIGroupCombatMode SCR_ResupplyTaskSolverEntry.m_eGroupCombatMode |
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◆ m_fResourceValueThreshold
| float SCR_ResupplyTaskSolverEntry.m_fResourceValueThreshold |
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◆ m_sGetInWaypointPrefab
| ResourceName SCR_ResupplyTaskSolverEntry.m_sGetInWaypointPrefab |
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◆ m_sGetOutWaypointPrefab
| ResourceName SCR_ResupplyTaskSolverEntry.m_sGetOutWaypointPrefab |
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◆ m_sLoadSuppliesWaypointPrefab
| ResourceName SCR_ResupplyTaskSolverEntry.m_sLoadSuppliesWaypointPrefab |
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◆ m_sMoveWaypointPrefab
| ResourceName SCR_ResupplyTaskSolverEntry.m_sMoveWaypointPrefab |
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◆ m_sUnloadSuppliesWaypointPrefab
| ResourceName SCR_ResupplyTaskSolverEntry.m_sUnloadSuppliesWaypointPrefab |
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The documentation for this interface was generated from the following file:
- Game/TaskSolver/SCR_ResupplyTaskSolverEntry.c