Arma Reforger Script API
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SCR_ScenarioFrameworkDebug Member List

This is the complete list of members for SCR_ScenarioFrameworkDebug, including all inherited members.

ActionInspector(string inputLayerName="")SCR_ScenarioFrameworkDebugstatic
AddNewDebugArea(string newDebugArea, string newDebugLayerTask, string newDebugSlotTask)SCR_ScenarioFrameworkDebugstatic
AddNewDebugArea(SCR_ScenarioFrameworkDebugArea newDebugArea)SCR_ScenarioFrameworkDebugstatic
ConditionInspector(string inputLayerName="")SCR_ScenarioFrameworkDebugstatic
DebugAreas()SCR_ScenarioFrameworkDebugstatic
GetDebugAreaPresets()SCR_ScenarioFrameworkDebugstatic
LayerInspector(string inputLayerName="")SCR_ScenarioFrameworkDebugstatic
LogicInspector(string inputLogicName="")SCR_ScenarioFrameworkDebugstatic
OnDiag()SCR_ScenarioFrameworkDebugstatic
PluginInspector(string inputLayerName="")SCR_ScenarioFrameworkDebugstatic
PrepareActionStrings(array< ref SCR_ScenarioFrameworkActionBase > actions, IEntity activationEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
PrepareActionStrings(array< ref SCR_ScenarioFrameworkAIAction > actions, IEntity activationEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
PrepareActionStrings(array< ref SCR_ScenarioFrameworkMedicalAction > actions, IEntity activationEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
PrepareConditionStrings(array< ref SCR_ScenarioFrameworkActivationConditionBase > conditions, IEntity activationEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
PreparePluginStrings(array< ref SCR_ScenarioFrameworkPlugin > plugins, IEntity activationEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
ProcessAction(SCR_ScenarioFrameworkActionBase action, IEntity layerEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
ProcessAction(SCR_ScenarioFrameworkAIAction action, IEntity layerEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
ProcessAction(SCR_ScenarioFrameworkMedicalAction action, IEntity layerEntity, string categoryName)SCR_ScenarioFrameworkDebugstatic
ProcessCondition(SCR_ScenarioFrameworkActivationConditionBase condition, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessLayerHierarchy(SCR_ScenarioFrameworkLayerBase layerBase, inout array< string > childrenLayerElements, int level=0)SCR_ScenarioFrameworkDebugstatic
ProcessPlugin(SCR_ScenarioFrameworkPlugin plugin, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessPluginOnDestroyEvent(SCR_ScenarioFrameworkPluginOnDestroyEvent pluginOnDestroyEvent, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessPluginOnInventoryChange(SCR_ScenarioFrameworkPluginOnInventoryChange pluginOnInventoryChange, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessPluginSpawnPoint(SCR_ScenarioFrameworkPluginSpawnPoint pluginSpawnPoint, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessPluginTrigger(SCR_ScenarioFrameworkPluginTrigger pluginTrigger)SCR_ScenarioFrameworkDebugstatic
ProcessSlotTask(SCR_ScenarioFrameworkSlotTask slotTask)SCR_ScenarioFrameworkDebugstatic
ProcessSubActions(SCR_ScenarioFrameworkActionBase action, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessSubActions(SCR_ScenarioFrameworkActionAI action, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessSubActions(SCR_ScenarioFrameworkAIAction action, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessSubActions(SCR_ScenarioFrameworkActionMedical action, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessSubActions(SCR_ScenarioFrameworkMedicalAction action, IEntity layerEntity)SCR_ScenarioFrameworkDebugstatic
ProcessTeleport(vector destination, string buttonName)SCR_ScenarioFrameworkDebugstatic
RegisteredAreas()SCR_ScenarioFrameworkDebugstatic
ReinitScenarioFramework(SCR_ScenarioFrameworkSystem scenarioFrameworkSystem)SCR_ScenarioFrameworkDebugstatic
RemoveDebugArea(string toRemoveDebugArea)SCR_ScenarioFrameworkDebugstatic
Tasks()SCR_ScenarioFrameworkDebugstatic