Arma Reforger Script API
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This is the complete list of members for SCR_ScenarioFrameworkDebug, including all inherited members.
ActionInspector(string inputLayerName="") | SCR_ScenarioFrameworkDebug | static |
AddNewDebugArea(string newDebugArea, string newDebugLayerTask, string newDebugSlotTask) | SCR_ScenarioFrameworkDebug | static |
AddNewDebugArea(SCR_ScenarioFrameworkDebugArea newDebugArea) | SCR_ScenarioFrameworkDebug | static |
ConditionInspector(string inputLayerName="") | SCR_ScenarioFrameworkDebug | static |
DebugAreas() | SCR_ScenarioFrameworkDebug | static |
GetDebugAreaPresets() | SCR_ScenarioFrameworkDebug | static |
LayerInspector(string inputLayerName="") | SCR_ScenarioFrameworkDebug | static |
LogicInspector(string inputLogicName="") | SCR_ScenarioFrameworkDebug | static |
OnDiag() | SCR_ScenarioFrameworkDebug | static |
PluginInspector(string inputLayerName="") | SCR_ScenarioFrameworkDebug | static |
PrepareActionStrings(array< ref SCR_ScenarioFrameworkActionBase > actions, IEntity activationEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
PrepareActionStrings(array< ref SCR_ScenarioFrameworkAIAction > actions, IEntity activationEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
PrepareActionStrings(array< ref SCR_ScenarioFrameworkMedicalAction > actions, IEntity activationEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
PrepareConditionStrings(array< ref SCR_ScenarioFrameworkActivationConditionBase > conditions, IEntity activationEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
PreparePluginStrings(array< ref SCR_ScenarioFrameworkPlugin > plugins, IEntity activationEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
ProcessAction(SCR_ScenarioFrameworkActionBase action, IEntity layerEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
ProcessAction(SCR_ScenarioFrameworkAIAction action, IEntity layerEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
ProcessAction(SCR_ScenarioFrameworkMedicalAction action, IEntity layerEntity, string categoryName) | SCR_ScenarioFrameworkDebug | static |
ProcessCondition(SCR_ScenarioFrameworkActivationConditionBase condition, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessLayerHierarchy(SCR_ScenarioFrameworkLayerBase layerBase, inout array< string > childrenLayerElements, int level=0) | SCR_ScenarioFrameworkDebug | static |
ProcessPlugin(SCR_ScenarioFrameworkPlugin plugin, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessPluginOnDestroyEvent(SCR_ScenarioFrameworkPluginOnDestroyEvent pluginOnDestroyEvent, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessPluginOnInventoryChange(SCR_ScenarioFrameworkPluginOnInventoryChange pluginOnInventoryChange, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessPluginSpawnPoint(SCR_ScenarioFrameworkPluginSpawnPoint pluginSpawnPoint, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessPluginTrigger(SCR_ScenarioFrameworkPluginTrigger pluginTrigger) | SCR_ScenarioFrameworkDebug | static |
ProcessSlotTask(SCR_ScenarioFrameworkSlotTask slotTask) | SCR_ScenarioFrameworkDebug | static |
ProcessSubActions(SCR_ScenarioFrameworkActionBase action, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessSubActions(SCR_ScenarioFrameworkActionAI action, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessSubActions(SCR_ScenarioFrameworkAIAction action, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessSubActions(SCR_ScenarioFrameworkActionMedical action, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessSubActions(SCR_ScenarioFrameworkMedicalAction action, IEntity layerEntity) | SCR_ScenarioFrameworkDebug | static |
ProcessTeleport(vector destination, string buttonName) | SCR_ScenarioFrameworkDebug | static |
RegisteredAreas() | SCR_ScenarioFrameworkDebug | static |
ReinitScenarioFramework(SCR_ScenarioFrameworkSystem scenarioFrameworkSystem) | SCR_ScenarioFrameworkDebug | static |
RemoveDebugArea(string toRemoveDebugArea) | SCR_ScenarioFrameworkDebug | static |
Tasks() | SCR_ScenarioFrameworkDebug | static |