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Arma Reforger Script API
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Public Member Functions | |
| void | Read (PersistenceSystem persistence, SCR_ScenarioFrameworkLogic logic) |
| bool | IsDefault () |
| SCR_ScenarioFrameworkLogic | Write (PersistenceSystem persistence, SCR_ScenarioFrameworkSystem scenarioFrameworkSystem) |
| bool | SerializationSave (BaseSerializationSaveContext context) |
| bool | SerializationLoad (BaseSerializationLoadContext context) |
Public Attributes | |
| string | m_sName |
| bool | m_bIsTerminated |
| ref array< ref SCR_ScenarioFrameworkActionSave > | m_aActions = {} |
| bool SCR_ScenarioFrameworkLogicSave.IsDefault | ( | ) |
Implemented in SCR_ScenarioFrameworkLogicCounterSave.
| void SCR_ScenarioFrameworkLogicSave.Read | ( | PersistenceSystem | persistence, |
| SCR_ScenarioFrameworkLogic | logic ) |
Implemented in SCR_ScenarioFrameworkLogicCounterSave.
| bool SCR_ScenarioFrameworkLogicSave.SerializationLoad | ( | BaseSerializationLoadContext | context | ) |
Implemented in SCR_ScenarioFrameworkLogicCounterSave.
| bool SCR_ScenarioFrameworkLogicSave.SerializationSave | ( | BaseSerializationSaveContext | context | ) |
Implemented in SCR_ScenarioFrameworkLogicCounterSave.
| SCR_ScenarioFrameworkLogic SCR_ScenarioFrameworkLogicSave.Write | ( | PersistenceSystem | persistence, |
| SCR_ScenarioFrameworkSystem | scenarioFrameworkSystem ) |
Implemented in SCR_ScenarioFrameworkLogicCounterSave.
| ref array<ref SCR_ScenarioFrameworkActionSave> SCR_ScenarioFrameworkLogicSave.m_aActions = {} |
| bool SCR_ScenarioFrameworkLogicSave.m_bIsTerminated |
| string SCR_ScenarioFrameworkLogicSave.m_sName |