| AssignTask(notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, bool forced=false) | SCR_BaseTaskSupportEntity |  | 
  | CancelTask(int taskID) | SCR_BaseTaskSupportEntity |  | 
  | CreateTask(SCR_ScenarioFrameworkLayerTask layer) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | SCR_BaseTaskSupportEntity.CreateTask() | SCR_BaseTaskSupportEntity |  | 
  | EOnInit(IEntity owner) | SCR_BaseTaskSupportEntity |  | 
  | FailTask(notnull SCR_BaseTask task) | SCR_BaseTaskSupportEntity |  | 
  | FinishTask(notnull SCR_BaseTask task) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | GetCharacterFaction(IEntity unit) | SCR_ScenarioFrameworkTaskSupportEntity | protected | 
  | GetResourceName() | SCR_BaseTaskSupportEntity |  | 
  | GetTaskDescriptionWidgetResource() | SCR_BaseTaskSupportEntity |  | 
  | GetTaskEntity() | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | GetTaskPrefab() | SCR_BaseTaskSupportEntity |  | 
  | Initialize() | SCR_BaseTaskSupportEntity |  | 
  | m_Entity | SCR_ScenarioFrameworkTaskSupportEntity | protected | 
  | m_sTaskDescriptionWidgetResource | SCR_BaseTaskSupportEntity | protected | 
  | m_sTaskPrefab | SCR_BaseTaskSupportEntity | protected | 
  | MoveTask(vector newPosition, int taskID) | SCR_BaseTaskSupportEntity |  | 
  | OnMapOpen(MapConfiguration config) | SCR_BaseTaskSupportEntity |  | 
  | OnTaskListOpen(notnull SCR_UITaskManagerComponent uiTaskManagerComponent) | SCR_BaseTaskSupportEntity |  | 
  | RegisterContextualMenuCallbacks() | SCR_BaseTaskSupportEntity | protected | 
  | RPC_AssignTask(int playerID, int taskID, float timestamp, bool forced) | SCR_BaseTaskSupportEntity |  | 
  | RPC_CancelTask(int taskID) | SCR_BaseTaskSupportEntity | protected | 
  | RPC_FailTask(int taskID) | SCR_BaseTaskSupportEntity | protected | 
  | RPC_FinishTask(int taskID) | SCR_BaseTaskSupportEntity | protected | 
  | RPC_MoveTask(int taskID, vector newPosition) | SCR_BaseTaskSupportEntity |  | 
  | RPC_SetTargetFaction(int taskID, int factionIndex) | SCR_BaseTaskSupportEntity |  | 
  | RPC_SetTaskDescription(int taskID, string description) | SCR_BaseTaskSupportEntity |  | 
  | RPC_SetTaskState(int taskID, SCR_TaskState state) | SCR_BaseTaskSupportEntity |  | 
  | RPC_SetTaskTitle(int taskID, string title) | SCR_BaseTaskSupportEntity |  | 
  | RPC_SpawnedEntityName(int taskID, string name) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | RPC_TaskExecutionBriefing(int taskID, string description) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | RPC_UnassignTask(int taskID, int playerID, SCR_EUnassignReason reason) | SCR_BaseTaskSupportEntity |  | 
  | SCR_BaseTaskSupportEntity(IEntitySource src, IEntity parent) | SCR_BaseTaskSupportEntity |  | 
  | SetSpawnedEntityName(notnull SCR_ScenarioFrameworkTask task, string name) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | SetTargetFaction(notnull SCR_BaseTask task, notnull Faction faction) | SCR_BaseTaskSupportEntity |  | 
  | SetTaskDescription(notnull SCR_BaseTask task, string description) | SCR_BaseTaskSupportEntity |  | 
  | SetTaskEntity(IEntity entity) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | SetTaskExecutionBriefing(notnull SCR_ScenarioFrameworkTask task, string description) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | SetTaskPrefab(ResourceName sTaskPrefab) | SCR_ScenarioFrameworkTaskSupportEntity |  | 
  | SetTaskState(notnull SCR_BaseTask task, SCR_TaskState state) | SCR_BaseTaskSupportEntity |  | 
  | SetTaskTitle(notnull SCR_BaseTask task, string title) | SCR_BaseTaskSupportEntity |  | 
  | UnassignTask(notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, SCR_EUnassignReason reason) | SCR_BaseTaskSupportEntity |  | 
  | ~SCR_BaseTaskSupportEntity() | SCR_BaseTaskSupportEntity |  |