AssignTask(notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, bool forced=false) | SCR_BaseTaskSupportEntity | |
CancelTask(int taskID) | SCR_BaseTaskSupportEntity | |
CreateTask(SCR_ScenarioFrameworkLayerTask layer) | SCR_ScenarioFrameworkTaskSupportEntity | |
SCR_BaseTaskSupportEntity.CreateTask() | SCR_BaseTaskSupportEntity | |
EOnInit(IEntity owner) | SCR_BaseTaskSupportEntity | |
FailTask(notnull SCR_BaseTask task) | SCR_BaseTaskSupportEntity | |
FinishTask(notnull SCR_BaseTask task) | SCR_ScenarioFrameworkTaskSupportEntity | |
GetCharacterFaction(IEntity unit) | SCR_ScenarioFrameworkTaskSupportEntity | protected |
GetResourceName() | SCR_BaseTaskSupportEntity | |
GetTaskDescriptionWidgetResource() | SCR_BaseTaskSupportEntity | |
GetTaskEntity() | SCR_ScenarioFrameworkTaskSupportEntity | |
GetTaskPrefab() | SCR_BaseTaskSupportEntity | |
Initialize() | SCR_BaseTaskSupportEntity | |
m_Entity | SCR_ScenarioFrameworkTaskSupportEntity | protected |
m_sTaskDescriptionWidgetResource | SCR_BaseTaskSupportEntity | protected |
m_sTaskPrefab | SCR_BaseTaskSupportEntity | protected |
MoveTask(vector newPosition, int taskID) | SCR_BaseTaskSupportEntity | |
OnMapOpen(MapConfiguration config) | SCR_BaseTaskSupportEntity | |
OnTaskListOpen(notnull SCR_UITaskManagerComponent uiTaskManagerComponent) | SCR_BaseTaskSupportEntity | |
RegisterContextualMenuCallbacks() | SCR_BaseTaskSupportEntity | protected |
RPC_AssignTask(int playerID, int taskID, float timestamp, bool forced) | SCR_BaseTaskSupportEntity | |
RPC_CancelTask(int taskID) | SCR_BaseTaskSupportEntity | protected |
RPC_FailTask(int taskID) | SCR_BaseTaskSupportEntity | protected |
RPC_FinishTask(int taskID) | SCR_BaseTaskSupportEntity | protected |
RPC_MoveTask(int taskID, vector newPosition) | SCR_BaseTaskSupportEntity | |
RPC_SetTargetFaction(int taskID, int factionIndex) | SCR_BaseTaskSupportEntity | |
RPC_SetTaskDescription(int taskID, string description) | SCR_BaseTaskSupportEntity | |
RPC_SetTaskState(int taskID, SCR_TaskState state) | SCR_BaseTaskSupportEntity | |
RPC_SetTaskTitle(int taskID, string title) | SCR_BaseTaskSupportEntity | |
RPC_SpawnedEntityName(int taskID, string name) | SCR_ScenarioFrameworkTaskSupportEntity | |
RPC_TaskExecutionBriefing(int taskID, string description) | SCR_ScenarioFrameworkTaskSupportEntity | |
RPC_UnassignTask(int taskID, int playerID, SCR_EUnassignReason reason) | SCR_BaseTaskSupportEntity | |
SCR_BaseTaskSupportEntity(IEntitySource src, IEntity parent) | SCR_BaseTaskSupportEntity | |
SetSpawnedEntityName(notnull SCR_ScenarioFrameworkTask task, string name) | SCR_ScenarioFrameworkTaskSupportEntity | |
SetTargetFaction(notnull SCR_BaseTask task, notnull Faction faction) | SCR_BaseTaskSupportEntity | |
SetTaskDescription(notnull SCR_BaseTask task, string description) | SCR_BaseTaskSupportEntity | |
SetTaskEntity(IEntity entity) | SCR_ScenarioFrameworkTaskSupportEntity | |
SetTaskExecutionBriefing(notnull SCR_ScenarioFrameworkTask task, string description) | SCR_ScenarioFrameworkTaskSupportEntity | |
SetTaskPrefab(ResourceName sTaskPrefab) | SCR_ScenarioFrameworkTaskSupportEntity | |
SetTaskState(notnull SCR_BaseTask task, SCR_TaskState state) | SCR_BaseTaskSupportEntity | |
SetTaskTitle(notnull SCR_BaseTask task, string title) | SCR_BaseTaskSupportEntity | |
UnassignTask(notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, SCR_EUnassignReason reason) | SCR_BaseTaskSupportEntity | |
~SCR_BaseTaskSupportEntity() | SCR_BaseTaskSupportEntity | |