Arma Reforger Script API
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SCR_SeizingComponent Member List
This is the complete list of members for
SCR_SeizingComponent
, including all inherited members.
AllowNotifications
(bool allow)
SCR_SeizingComponent
Disable
()
SCR_SeizingComponent
EOnFrame
(IEntity owner, float timeSlice)
SCR_SeizingComponent
EOnInit
(IEntity owner)
SCR_MilitaryBaseLogicComponent
EvaluateEntityFaction
(IEntity ent)
SCR_SeizingComponent
protected
EvaluatePrevailingFaction
()
SCR_SeizingComponent
protected
GetBases
(out array< SCR_MilitaryBaseComponent > bases)
SCR_MilitaryBaseLogicComponent
GetFaction
()
SCR_SeizingComponent
GetIsLocalPlayerPresent
()
SCR_SeizingComponent
protected
GetOnCaptureFinish
()
SCR_SeizingComponent
GetOnCaptureInterrupt
()
SCR_SeizingComponent
GetOnCaptureStart
()
SCR_SeizingComponent
GetOnTimerChange
()
SCR_SeizingComponent
GetRadius
()
SCR_SeizingComponent
GetSeizingEndTimestamp
()
SCR_SeizingComponent
GetSeizingStartTimestamp
()
SCR_SeizingComponent
HandleGradualReset
()
SCR_SeizingComponent
protected
IsDisabledAI
(IEntity ent)
SCR_SeizingComponent
IsProxy
()
SCR_SeizingComponent
protected
m_aBases
SCR_MilitaryBaseLogicComponent
protected
m_bCharacterPresent
SCR_SeizingComponent
protected
m_bDeleteDisabledAIs
SCR_SeizingComponent
protected
m_bEnabled
SCR_SeizingComponent
protected
m_bGradualTimerReset
SCR_SeizingComponent
protected
m_bIgnoreNonPlayableAttackers
SCR_SeizingComponent
protected
m_bIgnoreNonPlayableDefenders
SCR_SeizingComponent
protected
m_bQueryFinished
SCR_SeizingComponent
protected
m_bShowNotifications
SCR_SeizingComponent
protected
m_eCapturedByEnemiesNotification
SCR_SeizingComponent
protected
m_eCapturedByFriendliesNotification
SCR_SeizingComponent
protected
m_FactionControl
SCR_SeizingComponent
protected
m_fCurrentSeizingTime
SCR_SeizingComponent
protected
m_fInterruptedCaptureDuration
SCR_SeizingComponent
protected
m_fInterruptedCaptureTimestamp
SCR_SeizingComponent
protected
m_fMaximumSeizingTime
SCR_SeizingComponent
protected
m_fMinimumSeizingTime
SCR_SeizingComponent
protected
m_fRespawnCooldownPeriod
SCR_SeizingComponent
protected
m_fSeizingEndTimestamp
SCR_SeizingComponent
protected
m_fSeizingStartTimestamp
SCR_SeizingComponent
protected
m_iMaximumAltitude
SCR_SeizingComponent
protected
m_iMaximumSeizingCharacters
SCR_SeizingComponent
protected
m_iRadius
SCR_SeizingComponent
protected
m_iSeizingCharacters
SCR_SeizingComponent
protected
m_mSpawnTimers
SCR_SeizingComponent
protected
m_OnCaptureFinish
SCR_SeizingComponent
protected
m_OnCaptureInterrupt
SCR_SeizingComponent
protected
m_OnCaptureStart
SCR_SeizingComponent
protected
m_OnTimerChange
SCR_SeizingComponent
protected
m_PrevailingFaction
SCR_SeizingComponent
protected
m_PrevailingFactionPrevious
SCR_SeizingComponent
protected
m_RplComponent
SCR_SeizingComponent
protected
m_Trigger
SCR_SeizingComponent
protected
NotificationsAllowed
()
SCR_SeizingComponent
NotifyPlayerInRadius
(notnull SCR_Faction faction)
SCR_SeizingComponent
protected
OnBaseFactionChanged
(Faction faction)
SCR_SeizingComponent
OnBaseRegistered
(notnull SCR_MilitaryBaseComponent base)
SCR_MilitaryBaseLogicComponent
OnBaseUnregistered
(notnull SCR_MilitaryBaseComponent base)
SCR_MilitaryBaseLogicComponent
OnPlayerSpawned
(int playerId, IEntity controlledEntity)
SCR_SeizingComponent
protected
OnPostInit
(IEntity owner)
SCR_SeizingComponent
OnPrevailingFactionChanged
()
SCR_SeizingComponent
protected
OnQueryFinished
(BaseGameTriggerEntity trigger)
SCR_SeizingComponent
protected
OnSeizingTimestampChanged
()
SCR_SeizingComponent
protected
RefreshSeizingTimer
()
SCR_SeizingComponent
RegisterBase
(notnull SCR_MilitaryBaseComponent base)
SCR_MilitaryBaseLogicComponent
RpcDo_OnCaptureFinish
(int factionIndex)
SCR_SeizingComponent
protected
RpcDo_OnCaptureInterrupt
(int factionIndex)
SCR_SeizingComponent
protected
RpcDo_OnCaptureStart
(int factionIndex)
SCR_SeizingComponent
protected
TRIGGER_CHECK_PERIOD_ACTIVE
SCR_SeizingComponent
protected
static
TRIGGER_CHECK_PERIOD_IDLE
SCR_SeizingComponent
protected
static
UnregisterBase
(notnull SCR_MilitaryBaseComponent base)
SCR_MilitaryBaseLogicComponent
UpdateFlagsInHierarchy
(notnull SCR_Faction faction)
SCR_SeizingComponent
protected
~SCR_MilitaryBaseLogicComponent
()
SCR_MilitaryBaseLogicComponent
~SCR_SeizingComponent
()
SCR_SeizingComponent
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