Arma Reforger Script API
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SCR_SeizingComponent Member List

This is the complete list of members for SCR_SeizingComponent, including all inherited members.

AllowNotifications(bool allow)SCR_SeizingComponent
Disable()SCR_SeizingComponent
EOnFrame(IEntity owner, float timeSlice)SCR_SeizingComponent
EOnInit(IEntity owner)SCR_MilitaryBaseLogicComponent
EvaluateEntityFaction(IEntity ent)SCR_SeizingComponentprotected
EvaluatePrevailingFaction()SCR_SeizingComponentprotected
GetBases(out array< SCR_MilitaryBaseComponent > bases)SCR_MilitaryBaseLogicComponent
GetFaction()SCR_SeizingComponent
GetIsLocalPlayerPresent()SCR_SeizingComponentprotected
GetOnCaptureFinish()SCR_SeizingComponent
GetOnCaptureInterrupt()SCR_SeizingComponent
GetOnCaptureStart()SCR_SeizingComponent
GetOnTimerChange()SCR_SeizingComponent
GetRadius()SCR_SeizingComponent
GetSeizingEndTimestamp()SCR_SeizingComponent
GetSeizingStartTimestamp()SCR_SeizingComponent
HandleGradualReset()SCR_SeizingComponentprotected
IsDisabledAI(IEntity ent)SCR_SeizingComponent
IsProxy()SCR_SeizingComponentprotected
m_aBasesSCR_MilitaryBaseLogicComponentprotected
m_bCharacterPresentSCR_SeizingComponentprotected
m_bDeleteDisabledAIsSCR_SeizingComponentprotected
m_bEnabledSCR_SeizingComponentprotected
m_bGradualTimerResetSCR_SeizingComponentprotected
m_bIgnoreNonPlayableAttackersSCR_SeizingComponentprotected
m_bIgnoreNonPlayableDefendersSCR_SeizingComponentprotected
m_bQueryFinishedSCR_SeizingComponentprotected
m_bShowNotificationsSCR_SeizingComponentprotected
m_eCapturedByEnemiesNotificationSCR_SeizingComponentprotected
m_eCapturedByFriendliesNotificationSCR_SeizingComponentprotected
m_FactionControlSCR_SeizingComponentprotected
m_fCurrentSeizingTimeSCR_SeizingComponentprotected
m_fInterruptedCaptureDurationSCR_SeizingComponentprotected
m_fInterruptedCaptureTimestampSCR_SeizingComponentprotected
m_fMaximumSeizingTimeSCR_SeizingComponentprotected
m_fMinimumSeizingTimeSCR_SeizingComponentprotected
m_fRespawnCooldownPeriodSCR_SeizingComponentprotected
m_fSeizingEndTimestampSCR_SeizingComponentprotected
m_fSeizingStartTimestampSCR_SeizingComponentprotected
m_iMaximumAltitudeSCR_SeizingComponentprotected
m_iMaximumSeizingCharactersSCR_SeizingComponentprotected
m_iRadiusSCR_SeizingComponentprotected
m_iSeizingCharactersSCR_SeizingComponentprotected
m_mSpawnTimersSCR_SeizingComponentprotected
m_OnCaptureFinishSCR_SeizingComponentprotected
m_OnCaptureInterruptSCR_SeizingComponentprotected
m_OnCaptureStartSCR_SeizingComponentprotected
m_OnTimerChangeSCR_SeizingComponentprotected
m_PrevailingFactionSCR_SeizingComponentprotected
m_PrevailingFactionPreviousSCR_SeizingComponentprotected
m_RplComponentSCR_SeizingComponentprotected
m_TriggerSCR_SeizingComponentprotected
NotificationsAllowed()SCR_SeizingComponent
NotifyPlayerInRadius(notnull SCR_Faction faction)SCR_SeizingComponentprotected
OnBaseFactionChanged(Faction faction)SCR_SeizingComponent
OnBaseRegistered(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
OnBaseUnregistered(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_SeizingComponentprotected
OnPostInit(IEntity owner)SCR_SeizingComponent
OnPrevailingFactionChanged()SCR_SeizingComponentprotected
OnQueryFinished(BaseGameTriggerEntity trigger)SCR_SeizingComponentprotected
OnSeizingTimestampChanged()SCR_SeizingComponentprotected
RefreshSeizingTimer()SCR_SeizingComponent
RegisterBase(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
RpcDo_OnCaptureFinish(int factionIndex)SCR_SeizingComponentprotected
RpcDo_OnCaptureInterrupt(int factionIndex)SCR_SeizingComponentprotected
RpcDo_OnCaptureStart(int factionIndex)SCR_SeizingComponentprotected
TRIGGER_CHECK_PERIOD_ACTIVESCR_SeizingComponentprotectedstatic
TRIGGER_CHECK_PERIOD_IDLESCR_SeizingComponentprotectedstatic
UnregisterBase(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
UpdateFlagsInHierarchy(notnull SCR_Faction faction)SCR_SeizingComponentprotected
~SCR_MilitaryBaseLogicComponent()SCR_MilitaryBaseLogicComponent
~SCR_SeizingComponent()SCR_SeizingComponent