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static void | CreateHierarchy (WorldEditorAPI api, IEntitySource entitySource) |
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◆ _WB_AfterWorldUpdate()
override void SCR_SlotCompositionHelperEntity._WB_AfterWorldUpdate |
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float | timeSlice | ) |
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◆ _WB_GetAfterWorldUpdateSpecs()
override int SCR_SlotCompositionHelperEntity._WB_GetAfterWorldUpdateSpecs |
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IEntitySource | src | ) |
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◆ CreateHierarchy()
static void SCR_SlotCompositionHelperEntity.CreateHierarchy |
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WorldEditorAPI | api, |
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IEntitySource | entitySource ) |
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◆ m_EntitySource
IEntitySource SCR_SlotCompositionHelperEntity.m_EntitySource |
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protected |
The documentation for this interface was generated from the following file:
- Game/Compositions/SCR_SlotCompositionComponent.c