◆ AnimateHide()
void SCR_SnackBarController.AnimateHide |
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◆ AnimateShow()
void SCR_SnackBarController.AnimateShow |
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◆ GetColorFadeInSpeed()
float SCR_SnackBarController.GetColorFadeInSpeed |
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◆ GetFadeInSpeed()
float SCR_SnackBarController.GetFadeInSpeed |
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◆ GetFadeOutSpeed()
float SCR_SnackBarController.GetFadeOutSpeed |
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◆ HandlerAttached()
override void SCR_SnackBarController.HandlerAttached |
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Widget | w | ) |
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◆ SetColors()
void SCR_SnackBarController.SetColors |
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notnull Color | IconColor, |
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notnull Color | TextColor, |
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Color | BackgrounsColor ) |
◆ SetIcon()
void SCR_SnackBarController.SetIcon |
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string | imageSet, |
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string | icon ) |
◆ SetText()
void SCR_SnackBarController.SetText |
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string | text | ) |
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◆ SetVisibility()
void SCR_SnackBarController.SetVisibility |
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bool | show | ) |
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◆ m_BackgroundColor
ref Color SCR_SnackBarController.m_BackgroundColor |
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◆ m_fSnackBarColorFadeInSpeed
float SCR_SnackBarController.m_fSnackBarColorFadeInSpeed |
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◆ m_fSnackBarFadeInSpeed
float SCR_SnackBarController.m_fSnackBarFadeInSpeed |
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◆ m_fSnackBarFadeOutSpeed
float SCR_SnackBarController.m_fSnackBarFadeOutSpeed |
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◆ m_IconColor
ref Color SCR_SnackBarController.m_IconColor |
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◆ m_TextColor
ref Color SCR_SnackBarController.m_TextColor |
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◆ m_Widgets
The documentation for this interface was generated from the following file:
- Game/Interactions/SCR_SnackBarController.c