This is the complete list of members for SCR_SocketSpawnerPlugin, including all inherited members.
| Close() | SCR_SocketSpawnerPlugin | protected |
| Configure() | SCR_SocketSpawnerPlugin | |
| CreateEntityAtBone(string boneName, string guid16, vector position, array< vector > boneMatrix, WorldEditor worldEditor, IEntitySource parentEntitySource) | SCR_SocketSpawnerPlugin | protected |
| Execute() | SCR_SocketSpawnerPlugin | protected |
| ExtractGuidFromBoneName(string boneName, out string guid16, out string suffix) | SCR_SocketSpawnerPlugin | protected |
| GetSelectedResources(out array< ResourceName > selectedResources) | SCR_SocketSpawnerPlugin | protected |
| m_aErrors | SCR_SocketSpawnerPlugin | protected |
| m_bClearChildren | SCR_SocketSpawnerPlugin | protected |
| m_bVerboseOutput | SCR_SocketSpawnerPlugin | protected |
| m_iCreatedEntities | SCR_SocketSpawnerPlugin | protected |
| m_iProcessedPrefabs | SCR_SocketSpawnerPlugin | protected |
| m_iTotalSockets | SCR_SocketSpawnerPlugin | protected |
| ProcessSelectedPrefabs(out array< ResourceName > outPrefabs) | SCR_SocketSpawnerPlugin | protected |
| ProcessSinglePrefab(ResourceName prefabResource, WorldEditor worldEditor, bool clearExistingChildren) | SCR_SocketSpawnerPlugin | protected |
| RefreshBoneMatrixMap(notnull IEntitySource entitySource, notnull out map< string, ref array< vector > > boneMatrixMap, WorldEditorAPI api) | SCR_SocketSpawnerPlugin | protected |
| Run() | SCR_SocketSpawnerPlugin | |
| ShowResults() | SCR_SocketSpawnerPlugin | protected |