Arma Reforger Script API
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SCR_SoundCinematicTrack Interface Reference
Inheritance diagram for SCR_SoundCinematicTrack:
SCR_CinematicTrackBase

Public Member Functions

override void OnApply (float time)
 
void PlayEvent ()
 
void TerminateEvent ()
 
void GetTransformation (out vector mat[4])
 
- Public Member Functions inherited from SCR_CinematicTrackBase
override void OnInit (World world)
 
IEntity FindOwner ()
 
IEntity FindOwner (string ownerName)
 

Public Attributes

AudioHandle m_AudioHandle = AudioHandle.Invalid
 

Protected Attributes

string m_sResourceName
 
string m_sSoundEvent
 
string m_sEntityName
 
string m_sBoneName
 
vector m_vOffset
 
string m_sSignalName1
 
float m_fSignalValue1
 
string m_sSignalName2
 
float m_fSignalValue2
 
string m_sSignalName3
 
float m_fSignalValue3
 
string m_sSignalName4
 
float m_fSignalValue4
 
bool m_bUpdatePosition
 
bool m_bSetRoomSize
 
bool m_bSetInterior
 
- Protected Attributes inherited from SCR_CinematicTrackBase
World m_World
 

Member Function Documentation

◆ GetTransformation()

void SCR_SoundCinematicTrack.GetTransformation ( out vector mat[4])

◆ OnApply()

override void SCR_SoundCinematicTrack.OnApply ( float time)

◆ PlayEvent()

void SCR_SoundCinematicTrack.PlayEvent ( )

◆ TerminateEvent()

void SCR_SoundCinematicTrack.TerminateEvent ( )

Member Data Documentation

◆ m_AudioHandle

AudioHandle SCR_SoundCinematicTrack.m_AudioHandle = AudioHandle.Invalid

◆ m_bSetInterior

bool SCR_SoundCinematicTrack.m_bSetInterior
protected

◆ m_bSetRoomSize

bool SCR_SoundCinematicTrack.m_bSetRoomSize
protected

◆ m_bUpdatePosition

bool SCR_SoundCinematicTrack.m_bUpdatePosition
protected

◆ m_fSignalValue1

float SCR_SoundCinematicTrack.m_fSignalValue1
protected

◆ m_fSignalValue2

float SCR_SoundCinematicTrack.m_fSignalValue2
protected

◆ m_fSignalValue3

float SCR_SoundCinematicTrack.m_fSignalValue3
protected

◆ m_fSignalValue4

float SCR_SoundCinematicTrack.m_fSignalValue4
protected

◆ m_sBoneName

string SCR_SoundCinematicTrack.m_sBoneName
protected

◆ m_sEntityName

string SCR_SoundCinematicTrack.m_sEntityName
protected

◆ m_sResourceName

string SCR_SoundCinematicTrack.m_sResourceName
protected

◆ m_sSignalName1

string SCR_SoundCinematicTrack.m_sSignalName1
protected

◆ m_sSignalName2

string SCR_SoundCinematicTrack.m_sSignalName2
protected

◆ m_sSignalName3

string SCR_SoundCinematicTrack.m_sSignalName3
protected

◆ m_sSignalName4

string SCR_SoundCinematicTrack.m_sSignalName4
protected

◆ m_sSoundEvent

string SCR_SoundCinematicTrack.m_sSoundEvent
protected

◆ m_vOffset

vector SCR_SoundCinematicTrack.m_vOffset
protected

The documentation for this interface was generated from the following file: