◆ m_eWindModifier
| EWindCurve SCR_SpawnDef.m_eWindModifier |
◆ m_iForestDensityMax
| int SCR_SpawnDef.m_iForestDensityMax |
◆ m_iHousesDensityMax
| int SCR_SpawnDef.m_iHousesDensityMax |
◆ m_iMeadowDensityMax
| int SCR_SpawnDef.m_iMeadowDensityMax |
◆ m_iPlayDistMax
| int SCR_SpawnDef.m_iPlayDistMax |
◆ m_iPlayDistMin
| int SCR_SpawnDef.m_iPlayDistMin |
◆ m_iSeaDensityMax
| int SCR_SpawnDef.m_iSeaDensityMax |
◆ m_iSpawnDist
| int SCR_SpawnDef.m_iSpawnDist |
◆ m_RainModifier
| ref Curve SCR_SpawnDef.m_RainModifier |
◆ m_TimeModifier
| ref Curve SCR_SpawnDef.m_TimeModifier |
The documentation for this interface was generated from the following file:
- Game/Components/AmbientSoundsComponent/SCR_SpawnDef.c