This is the complete list of members for SCR_SpawnLogic, including all inherited members.
GetLocalPlayerRespawnComponent() | SCR_SpawnLogic | |
GetPlayerFactionComponent_S(int playerId) | SCR_SpawnLogic | |
GetPlayerLoadoutComponent_S(int playerId) | SCR_SpawnLogic | |
GetPlayerRespawnComponent_S(int playerId) | SCR_SpawnLogic | |
IsEligibleForReconnection(int playerId) | SCR_SpawnLogic | |
NotifyPlayerReadyForSpawn(int playerId) | SCR_SpawnLogic | protected |
OnInit(SCR_RespawnSystemComponent owner) | SCR_SpawnLogic | |
OnPlayerDeleted_S(int playerId) | SCR_SpawnLogic | |
OnPlayerDisconnected_S(int playerId, KickCauseCode cause, int timeout) | SCR_SpawnLogic | |
OnPlayerEntityChanged_S(int playerId, IEntity previousEntity, IEntity newEntity) | SCR_SpawnLogic | |
OnPlayerEntityLost_S(int playerId) | SCR_SpawnLogic | protected |
OnPlayerKilled_S(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer) | SCR_SpawnLogic | |
OnPlayerRegistered_S(int playerId) | SCR_SpawnLogic | |
OnPlayerSpawned_S(int playerId, IEntity entity) | SCR_SpawnLogic | |
OnPlayerSpawnFailed_S(int playerId) | SCR_SpawnLogic | protected |
OnPlayerSpawnRequest_S(SCR_SpawnRequestComponent requestComponent) | SCR_SpawnLogic | |
OnPlayerSpawnResponse_S(SCR_SpawnRequestComponent requestComponent, SCR_ESpawnResult response) | SCR_SpawnLogic | |
ResolveReconnection(int playerId, out IEntity assignedEntity) | SCR_SpawnLogic | protected |