◆ ButtonPressed()
void SCR_TaskSelectButton.ButtonPressed |
( |
| ) |
|
◆ GetOnMapIconClick()
ScriptInvoker SCR_TaskSelectButton.GetOnMapIconClick |
( |
| ) |
|
◆ HasAssigneeBool()
bool SCR_TaskSelectButton.HasAssigneeBool |
( |
| ) |
|
◆ HasAssigneeInt()
int SCR_TaskSelectButton.HasAssigneeInt |
( |
| ) |
|
◆ OnClick()
override bool SCR_TaskSelectButton.OnClick |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
button |
|
) |
| |
◆ OnMouseEnter()
override bool SCR_TaskSelectButton.OnMouseEnter |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
◆ OnMouseLeave()
override bool SCR_TaskSelectButton.OnMouseLeave |
( |
Widget |
w, |
|
|
Widget |
enterW, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
◆ SetRootWidgetHandler()
void SCR_TaskSelectButton.SetRootWidgetHandler |
( |
SCR_MapUITask |
mapUiTask | ) |
|
◆ m_MapUiTask
◆ m_OnMapIconClick
ref ScriptInvoker SCR_TaskSelectButton.m_OnMapIconClick |
|
protected |
◆ NOT_VISIBLE
const int SCR_TaskSelectButton.NOT_VISIBLE = 0 |
|
static |
◆ VISIBLE
const int SCR_TaskSelectButton.VISIBLE = 1 |
|
static |
The documentation for this interface was generated from the following file:
- Game/Tasks/UI/SCR_TaskSelectButton.c