CheckWaypoints() | SCR_BaseTutorialStage | protected |
CreateMarkerCustom(string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) | SCR_BaseTutorialStage | protected |
CreateMarkerCustom(notnull IEntity entity, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) | SCR_BaseTutorialStage | protected |
CreateMarkerMilitary(string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) | SCR_BaseTutorialStage | protected |
CreateMarkerMilitary(notnull IEntity entity, EMilitarySymbolIdentity factionIdentity, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags, string name=string.Empty) | SCR_BaseTutorialStage | protected |
CreateMarkerPath(string pathEntityName) | SCR_BaseTutorialStage | protected |
DelayedPopup(string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="") | SCR_BaseTutorialStage | protected |
DeleteMarker(SCR_MapMarkerBase marker) | SCR_BaseTutorialStage | protected |
EOnFrame(IEntity owner, float timeSlice) | SCR_BaseTutorialStage | |
FinishStage() | SCR_BaseTutorialStage | |
GetDuration() | SCR_BaseTutorialStage | |
GetIsFinished() | SCR_Tutorial_SquadLeadership_GETOUT | protected |
GetQuickslotIndexByPrefab(ResourceName prefabName) | SCR_BaseTutorialStage | protected |
GetStageInfo() | SCR_BaseTutorialStage | |
GetSuppliesInInventory() | SCR_BaseTutorialStage | protected |
GetWaypoint(int index=0) | SCR_BaseTutorialStage | |
HintGamepad(bool isSilent=false) | SCR_BaseTutorialStage | protected |
HintKeyboard(bool isSilent=false) | SCR_BaseTutorialStage | protected |
Init(SCR_TutorialStageInfo stageInfo) | SCR_BaseTutorialStage | |
IsBuildingModeOpen() | SCR_BaseTutorialStage | |
m_aStageWaypoints | SCR_BaseTutorialStage | protected |
m_bAutoShowHint | SCR_BaseTutorialStage | protected |
m_bCheckWaypoint | SCR_BaseTutorialStage | protected |
m_bConditionCheckOnSetDuration | SCR_BaseTutorialStage | protected |
m_bFinished | SCR_BaseTutorialStage | protected |
m_bInstantConditionCheck | SCR_BaseTutorialStage | protected |
m_bShowWaypoint | SCR_BaseTutorialStage | protected |
m_Compartments | SCR_Tutorial_SquadLeadership_GETOUT | |
m_fConditionCheckPeriod | SCR_BaseTutorialStage | protected |
m_fDelay | SCR_BaseTutorialStage | protected |
m_fDuration | SCR_BaseTutorialStage | protected |
m_fStageTimer | SCR_BaseTutorialStage | protected |
m_fStartTimestamp | SCR_BaseTutorialStage | protected |
m_fTimer | SCR_BaseTutorialStage | protected |
m_fWaypointCompletionRadius | SCR_BaseTutorialStage | protected |
m_HintsConfig | SCR_BaseTutorialStage | protected |
m_Logic | SCR_BaseTutorialStage | protected |
m_Player | SCR_BaseTutorialStage | protected |
m_ReachedWaypoint | SCR_BaseTutorialStage | protected |
m_sHintSoundEvent | SCR_BaseTutorialStage | protected |
m_sLastFinishedEvent | SCR_BaseTutorialStage | protected |
m_StageInfo | SCR_BaseTutorialStage | protected |
m_TutorialComponent | SCR_BaseTutorialStage | protected |
OnInputDeviceChanged(bool switchedToKeyboard) | SCR_BaseTutorialStage | |
OnStageFinished() | SCR_BaseTutorialStage | protected |
OnStructureBuilt(SCR_CampaignMilitaryBaseComponent base, IEntity structure) | SCR_BaseTutorialStage | |
OnVoiceoverEventFinished(string eventName) | SCR_BaseTutorialStage | protected |
OnVoiceoverEventFinishedBase(string eventName) | SCR_BaseTutorialStage | protected |
PlayNarrativeCharacterStage(string characterName, int stage) | SCR_BaseTutorialStage | |
RegisterMarker(notnull SCR_MapMarkerBase marker, notnull IEntity entity) | SCR_BaseTutorialStage | protected |
RegisterWaypoint(string entityName, string title=string.Empty, string icon="MISC") | SCR_BaseTutorialStage | |
RegisterWaypoint(notnull IEntity entity, string title=string.Empty, string icon="MISC") | SCR_BaseTutorialStage | |
Reset() | SCR_BaseTutorialStage | |
SetPermanentNarrativeStage(string characterName, int stage) | SCR_BaseTutorialStage | |
Setup() | SCR_Tutorial_SquadLeadership_GETOUT | protected |
ShowHint(int index=0) | SCR_BaseTutorialStage | protected |
UnregisterWaypoint(IEntity waypointEntity) | SCR_BaseTutorialStage | |
UnregisterWaypoint(string waypointName) | SCR_BaseTutorialStage | |
~SCR_BaseTutorialStage() | SCR_BaseTutorialStage | |