◆ ButtonClose()
bool SCR_UpdateAllEditablePrefabsPlugin.ButtonClose |
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◆ ButtonRun()
bool SCR_UpdateAllEditablePrefabsPlugin.ButtonRun |
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◆ DeleteEmptyDirectories()
void SCR_UpdateAllEditablePrefabsPlugin.DeleteEmptyDirectories |
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string | path | ) |
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◆ DeleteEmptyDirectoriesCallback()
void SCR_UpdateAllEditablePrefabsPlugin.DeleteEmptyDirectoriesCallback |
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string | path, |
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FileAttribute | attributes ) |
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◆ Run()
override void SCR_UpdateAllEditablePrefabsPlugin.Run |
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◆ m_bOnlyFileChanges
bool SCR_UpdateAllEditablePrefabsPlugin.m_bOnlyFileChanges |
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◆ m_sConfig
ResourceName SCR_UpdateAllEditablePrefabsPlugin.m_sConfig |
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◆ META_EXTENSION
const string SCR_UpdateAllEditablePrefabsPlugin.META_EXTENSION = ".meta" |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/Editor/SCR_UpdateAllEditablePrefabsPlugin.c