◆ m_bNoParent
bool SCR_VehicleCameraDataComponent.m_bNoParent |
◆ m_bOverrideVehicleSettings
bool SCR_VehicleCameraDataComponent.m_bOverrideVehicleSettings |
◆ m_fAngleFirstPerson
float SCR_VehicleCameraDataComponent.m_fAngleFirstPerson |
◆ m_fAngleThirdPerson
float SCR_VehicleCameraDataComponent.m_fAngleThirdPerson |
◆ m_fBobScale
float SCR_VehicleCameraDataComponent.m_fBobScale |
◆ m_fDist_Desired
float SCR_VehicleCameraDataComponent.m_fDist_Desired |
◆ m_fDist_Max
float SCR_VehicleCameraDataComponent.m_fDist_Max |
◆ m_fDist_Min
float SCR_VehicleCameraDataComponent.m_fDist_Min |
◆ m_fFOV
float SCR_VehicleCameraDataComponent.m_fFOV |
◆ m_fFOV_SpeedAdjustMax
float SCR_VehicleCameraDataComponent.m_fFOV_SpeedAdjustMax |
◆ m_fHeight
float SCR_VehicleCameraDataComponent.m_fHeight |
◆ m_fPitchFactor
float SCR_VehicleCameraDataComponent.m_fPitchFactor |
◆ m_fRollFactor
float SCR_VehicleCameraDataComponent.m_fRollFactor |
◆ m_fShakeScale
float SCR_VehicleCameraDataComponent.m_fShakeScale |
◆ m_fSpeedMax
float SCR_VehicleCameraDataComponent.m_fSpeedMax |
◆ m_pCameraAimpointData
◆ m_pCameraAlignData
◆ m_pPivot
ref PointInfo SCR_VehicleCameraDataComponent.m_pPivot |
The documentation for this interface was generated from the following file:
- Game/Vehicle/SCR_VehicleCameraDataComponent.c