Arma Reforger Script API
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SCR_VehicleDebug Interface Reference
Inheritance diagram for SCR_VehicleDebug:

Public Member Functions

void SCR_VehicleDebug (IEntitySource src, IEntity parent)
 
void DelayedInit ()
 
void OnPlayerSpawned (int playerId, IEntity playerEntity)
 
void GetInVehicle (IEntity player, IEntity vehicle)
 

Public Attributes

string m_VehicleName
 
ECompartmentType m_CompartmentType
 
bool m_StartEngine
 

Constructor & Destructor Documentation

◆ SCR_VehicleDebug()

void SCR_VehicleDebug.SCR_VehicleDebug ( IEntitySource src,
IEntity parent )

Member Function Documentation

◆ DelayedInit()

void SCR_VehicleDebug.DelayedInit ( )

◆ GetInVehicle()

void SCR_VehicleDebug.GetInVehicle ( IEntity player,
IEntity vehicle )

◆ OnPlayerSpawned()

void SCR_VehicleDebug.OnPlayerSpawned ( int playerId,
IEntity playerEntity )

Member Data Documentation

◆ m_CompartmentType

ECompartmentType SCR_VehicleDebug.m_CompartmentType

◆ m_StartEngine

bool SCR_VehicleDebug.m_StartEngine

◆ m_VehicleName

string SCR_VehicleDebug.m_VehicleName

The documentation for this interface was generated from the following file: