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static override array< TypeName > | Requires (IEntityComponentSource src) |
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◆ Requires()
static override array< TypeName > SCR_VehicleDustPerWheelClass.Requires |
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IEntityComponentSource |
src | ) |
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static |
◆ m_aWheels
ref array<int> SCR_VehicleDustPerWheelClass.m_aWheels |
◆ m_fDustStartSpeed
float SCR_VehicleDustPerWheelClass.m_fDustStartSpeed |
◆ m_fDustTopSpeed
float SCR_VehicleDustPerWheelClass.m_fDustTopSpeed |
◆ m_fMaxDistanceVisible
float SCR_VehicleDustPerWheelClass.m_fMaxDistanceVisible |
◆ m_fMaxDistanceVisibleSqr
float SCR_VehicleDustPerWheelClass.m_fMaxDistanceVisibleSqr |
◆ m_iVehicleIndex
int SCR_VehicleDustPerWheelClass.m_iVehicleIndex |
The documentation for this interface was generated from the following file:
- Game/Vehicle/SCR_VehicleDustPerWheelComponent.c