ActivateEntityState(ENameTagEntityState state) | SCR_NameTagData | |
AddAsVehicleOccupant(IEntity vehicle, BaseCompartmentSlot slot, ENameTagFlags flag) | SCR_NameTagData | protected |
BODY_OFFSET | SCR_NameTagData | static |
CheckAISubordinate(IEntity entity) | SCR_NameTagData | |
Cleanup(bool removeFromArray=true) | SCR_NameTagData | |
DeactivateEntityState(ENameTagEntityState state) | SCR_NameTagData | |
GetName(out string name, out notnull array< string > nameParams) | SCR_VehicleTagData | |
HEAD_BONE | SCR_NameTagData | static |
HEAD_OFFSET | SCR_NameTagData | static |
InitData(SCR_NameTagConfig config) | SCR_NameTagData | protected |
InitDefaults() | SCR_VehicleTagData | protected |
InitTag(SCR_NameTagDisplay display, IEntity entity, SCR_NameTagConfig config, bool IsCurrentPlayer=false) | SCR_NameTagData | |
m_aNameParams | SCR_NameTagData | |
m_aNametagElements | SCR_NameTagData | |
m_aPassengers | SCR_VehicleTagData | |
m_bIsControlledPresent | SCR_VehicleTagData | |
m_bIsCurrentPlayer | SCR_NameTagData | |
m_CharController | SCR_NameTagData | |
m_eAttachedTo | SCR_NameTagData | |
m_eAttachedToLast | SCR_NameTagData | |
m_eEntityStateFlags | SCR_NameTagData | |
m_Entity | SCR_NameTagData | |
m_ePriorityEntityState | SCR_NameTagData | |
m_eType | SCR_NameTagData | |
m_fAngleToScreenCenter | SCR_NameTagData | |
m_fDeadEntitiesCleanup | SCR_NameTagData | |
m_fDistance | SCR_NameTagData | |
m_Flags | SCR_NameTagData | |
m_fOpacityFade | SCR_NameTagData | |
m_fTagFadeSpeed | SCR_NameTagData | |
m_fTimeSliceCleanup | SCR_NameTagData | |
m_fTimeSliceFade | SCR_NameTagData | |
m_fTimeSlicePosChange | SCR_NameTagData | |
m_fTimeSliceUpdate | SCR_NameTagData | |
m_fTimeSliceVisibility | SCR_NameTagData | |
m_fTimeSliceVON | SCR_NameTagData | |
m_fVisibleOpacity | SCR_NameTagData | |
m_GroupManager | SCR_NameTagData | protected |
m_iGroupID | SCR_NameTagData | |
m_iHeadBone | SCR_NameTagData | |
m_iPlayerID | SCR_NameTagData | |
m_iSpineBone | SCR_NameTagData | |
m_iZoneID | SCR_NameTagData | |
m_MainTag | SCR_VehicleTagData | |
m_NameTagWidget | SCR_NameTagData | |
m_NTDisplay | SCR_NameTagData | protected |
m_PossessingManager | SCR_NameTagData | protected |
m_sName | SCR_NameTagData | |
m_VehicleCompartment | SCR_NameTagData | protected |
m_VehicleParent | SCR_NameTagData | |
m_vEntHeadPos | SCR_NameTagData | |
m_vEntWorldPos | SCR_NameTagData | |
m_vTagScreenPos | SCR_NameTagData | |
m_vTagWorldPos | SCR_NameTagData | |
m_vTagWorldPosLast | SCR_NameTagData | |
OnLifeStateChanged(ECharacterLifeState previousLifeState, ECharacterLifeState newLifeState) | SCR_NameTagData | |
OnReceivedVON(int playerId, BaseTransceiver receiver, int frequency, float quality) | SCR_NameTagData | |
OnVehicleEntered(IEntity vehicle, BaseCompartmentManagerComponent manager, int mgrID, int slotID) | SCR_NameTagData | |
OnVehicleLeft(IEntity vehicle, BaseCompartmentManagerComponent manager, int mgrID, int slotID) | SCR_NameTagData | |
RemoveVehicleOccupant(IEntity vehicle) | SCR_NameTagData | |
ResetTag() | SCR_NameTagData | |
ResizeElement(Widget widget, float targetVal) | SCR_NameTagData | |
SCR_NameTagData(ResourceName layout, Widget rootWidget) | SCR_NameTagData | |
SetGroup(SCR_AIGroup group) | SCR_NameTagData | |
SetTagPosition(ENameTagPosition pos, bool gradualChange=true) | SCR_NameTagData | |
SetVisibility(Widget widget, bool visible, float visibleOpacity, bool animate=true) | SCR_NameTagData | |
SPINE_BONE | SCR_NameTagData | static |
UpdateEntityStateFlags() | SCR_VehicleTagData | protected |
UpdateEntityType() | SCR_NameTagData | |
UpdateMainTag() | SCR_VehicleTagData | protected |
UpdatePassenger(SCR_NameTagData tag, bool IsEntering, bool isControlledEntity=false) | SCR_VehicleTagData | |
UpdatePriorityEntityState() | SCR_NameTagData | |
UpdateTagPos() | SCR_VehicleTagData | |
~SCR_NameTagData() | SCR_NameTagData | |