|
| static const ResourceName | LAYOUT = "{25221F619214A722}UI/layouts/HUD/VON/VoNOverlay_Element.layout" |
| |
◆ GetLayout()
| ResourceName SCR_VoNOverlay_ElementWidgets.GetLayout |
( |
| ) |
|
◆ Init()
| bool SCR_VoNOverlay_ElementWidgets.Init |
( |
notnull Widget | root | ) |
|
◆ LAYOUT
| const ResourceName SCR_VoNOverlay_ElementWidgets.LAYOUT = "{25221F619214A722}UI/layouts/HUD/VON/VoNOverlay_Element.layout" |
|
staticprotected |
◆ m_wChannelBackground
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wChannelBackground |
◆ m_wChannelFrame
| OverlayWidget SCR_VoNOverlay_ElementWidgets.m_wChannelFrame |
◆ m_wChannelText
| RichTextWidget SCR_VoNOverlay_ElementWidgets.m_wChannelText |
◆ m_wFrequency
| TextWidget SCR_VoNOverlay_ElementWidgets.m_wFrequency |
◆ m_wGameMaster
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wGameMaster |
◆ m_wIcon
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wIcon |
◆ m_wIconBackground
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wIconBackground |
◆ m_wMic
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wMic |
◆ m_wMicBackground
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wMicBackground |
◆ m_wMicFrame
| OverlayWidget SCR_VoNOverlay_ElementWidgets.m_wMicFrame |
◆ m_wName
| TextWidget SCR_VoNOverlay_ElementWidgets.m_wName |
◆ m_wNosignal
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wNosignal |
◆ m_wPlatformImage
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wPlatformImage |
◆ m_wPlatformImageGlow
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wPlatformImageGlow |
◆ m_wRecievers
| TextWidget SCR_VoNOverlay_ElementWidgets.m_wRecievers |
◆ m_wRole
| TextWidget SCR_VoNOverlay_ElementWidgets.m_wRole |
◆ m_wSeparator
| TextWidget SCR_VoNOverlay_ElementWidgets.m_wSeparator |
◆ m_wSquadLeaderIcon
| ImageWidget SCR_VoNOverlay_ElementWidgets.m_wSquadLeaderIcon |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SCR_VoNOverlay_ElementWidgets.c