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static const ResourceName | LAYOUT = "{1FE821A29ACEA938}UI/layouts/HUD/WeaponInfo/WeaponInfo_MultiWeaponTurret.layout" |
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◆ GetLayout()
ResourceName SCR_WeaponInfo_MultiWeaponTurretWidgets.GetLayout |
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◆ Init()
bool SCR_WeaponInfo_MultiWeaponTurretWidgets.Init |
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notnull Widget | root | ) |
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◆ LAYOUT
const ResourceName SCR_WeaponInfo_MultiWeaponTurretWidgets.LAYOUT = "{1FE821A29ACEA938}UI/layouts/HUD/WeaponInfo/WeaponInfo_MultiWeaponTurret.layout" |
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staticprotected |
◆ m_wAmmoType
HorizontalLayoutWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType |
◆ m_wAmmoType_AP
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_AP |
◆ m_wAmmoType_FMJ
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_FMJ |
◆ m_wAmmoType_Frag
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_Frag |
◆ m_wAmmoType_HE
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_HE |
◆ m_wAmmoType_HEAT
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_HEAT |
◆ m_wAmmoType_HEDP
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_HEDP |
◆ m_wAmmoType_Illumination
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_Illumination |
◆ m_wAmmoType_Incendiary
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_Incendiary |
◆ m_wAmmoType_Smoke
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_Smoke |
◆ m_wAmmoType_Sniper
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_Sniper |
◆ m_wAmmoType_Tracer
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wAmmoType_Tracer |
◆ m_wFiremode
OverlayWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wFiremode |
◆ m_wFiremodeGlow
ImageWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wFiremodeGlow |
◆ m_wFiremodeIcon
ImageWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wFiremodeIcon |
◆ m_wMagazinesHolder
HorizontalLayoutWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wMagazinesHolder |
◆ m_wOptics
HorizontalLayoutWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wOptics |
◆ m_wOpticsText
RichTextWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wOpticsText |
◆ m_wWeaponInfoPanel
VerticalLayoutWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wWeaponInfoPanel |
◆ m_wWeaponName
RichTextWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wWeaponName |
◆ m_wWeaponNameAndCaliber
HorizontalLayoutWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wWeaponNameAndCaliber |
◆ m_wZeroing
HorizontalLayoutWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wZeroing |
◆ m_wZeroingText
RichTextWidget SCR_WeaponInfo_MultiWeaponTurretWidgets.m_wZeroingText |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/WeaponInfo/SCR_WeaponInfo_MultiWeaponTurretWidgets.c