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override void | HandlerAttached (Widget w) |
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override void | SetVisible (bool visible, bool animate=true) |
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void | SetMessage (string message) |
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string | GetMessage () |
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void | UseDefaultMessage () |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnFocus (Widget w, int x, int y) |
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void | SetHoverSound (string soundHover) |
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void | SetClickedSound (string soundClicked) |
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string | GetHoverSound () |
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string | GetClickedSound () |
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void | SetEnabled (bool enabled, bool animate=true) |
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void | SetVisible (bool visible, bool animate=true) |
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bool | IsEnabled () |
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void | SetMouseOverToFocus (bool mouseOverToFocus) |
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void | SetDisabledOpacity (float newDisabledOpacity) |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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Widget | GetRootWidget () |
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bool | IsVisible () |
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◆ GetMessage()
string SCR_WidgetHintComponent.GetMessage |
( |
| ) |
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◆ HandlerAttached()
override void SCR_WidgetHintComponent.HandlerAttached |
( |
Widget |
w | ) |
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◆ SetMessage()
void SCR_WidgetHintComponent.SetMessage |
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string |
message | ) |
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◆ SetVisible()
override void SCR_WidgetHintComponent.SetVisible |
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bool |
visible, |
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bool |
animate = true |
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) |
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◆ UseDefaultMessage()
void SCR_WidgetHintComponent.UseDefaultMessage |
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| ) |
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◆ m_bUseBumber
bool SCR_WidgetHintComponent.m_bUseBumber |
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protected |
◆ m_sDefaultMessage
string SCR_WidgetHintComponent.m_sDefaultMessage |
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protected |
◆ m_sWidgetBumper
string SCR_WidgetHintComponent.m_sWidgetBumper |
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protected |
◆ m_sWidgetIcon
string SCR_WidgetHintComponent.m_sWidgetIcon |
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protected |
◆ m_sWidgetMessage
string SCR_WidgetHintComponent.m_sWidgetMessage |
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protected |
◆ m_wBumper
Widget SCR_WidgetHintComponent.m_wBumper |
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protected |
◆ m_wIcon
ImageWidget SCR_WidgetHintComponent.m_wIcon |
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protected |
◆ m_wMessage
TextWidget SCR_WidgetHintComponent.m_wMessage |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/WidgetLibrary/SCR_EditBox/SCR_WidgetHintComponent.c