Arma Reforger Script API
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SCR_WorldWindowDataDropPlugin Interface Reference
Inheritance diagram for SCR_WorldWindowDataDropPlugin:

Public Member Functions

override bool OnWorldEditWindowDataDropped (int windowType, int posX, int posY, string dataType, array< string > data)
 

Protected Member Functions

void SpawnParticleEffect (int windowType, int posX, int posY, ResourceName resName)
 
void SpawnCustomizedEntityAsExample (int windowType, int posX, int posY, string className)
 

Static Protected Attributes

static const string DATA_TYPE_ENTITY_CLASSNAME = "WorldEditor/EntityType"
 
static const string DATA_TYPE_RESOURCE_FILES = "Workbench/ResourceFiles"
 

Member Function Documentation

◆ OnWorldEditWindowDataDropped()

override bool SCR_WorldWindowDataDropPlugin.OnWorldEditWindowDataDropped ( int windowType,
int posX,
int posY,
string dataType,
array< string > data )

◆ SpawnCustomizedEntityAsExample()

void SCR_WorldWindowDataDropPlugin.SpawnCustomizedEntityAsExample ( int windowType,
int posX,
int posY,
string className )
protected

◆ SpawnParticleEffect()

void SCR_WorldWindowDataDropPlugin.SpawnParticleEffect ( int windowType,
int posX,
int posY,
ResourceName resName )
protected

Member Data Documentation

◆ DATA_TYPE_ENTITY_CLASSNAME

const string SCR_WorldWindowDataDropPlugin.DATA_TYPE_ENTITY_CLASSNAME = "WorldEditor/EntityType"
staticprotected

◆ DATA_TYPE_RESOURCE_FILES

const string SCR_WorldWindowDataDropPlugin.DATA_TYPE_RESOURCE_FILES = "Workbench/ResourceFiles"
staticprotected

The documentation for this interface was generated from the following file: