| AllowNotification(SCR_EXPRewards reward) | SCR_XPHandlerComponent | |
| AwardTransportXP(int playerId) | SCR_XPHandlerComponent | protected |
| AwardXP(int playerId, SCR_EXPRewards rewardID, float multiplier=1.0, bool volunteer=false, int customXP=0) | SCR_XPHandlerComponent | |
| AwardXP(notnull PlayerController controller, SCR_EXPRewards rewardID, float multiplier=1.0, bool volunteer=false, int customXP=0) | SCR_XPHandlerComponent | |
| BASE_SEIZING_CHECK_INTERVAL | SCR_XPHandlerComponent | protectedstatic |
| EOnFrame(IEntity owner, float timeSlice) | SCR_XPHandlerComponent | protected |
| EvaluateAllAttackedBasesAttackers() | SCR_XPHandlerComponent | |
| EvaluateBaseAttackers(SCR_CampaignMilitaryBaseComponent base) | SCR_XPHandlerComponent | |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetMedicalAssistanceRewardCooldown() | SCR_XPHandlerComponent | |
| GetSeizeBaseProgressionRewardTimer() | SCR_XPHandlerComponent | |
| GetSeizeBaseProgressionXP(string baseFactionKey) | SCR_XPHandlerComponent | |
| GetSurvivalRewardCooldown() | SCR_XPHandlerComponent | |
| GetSurvivalScaleMaxCycleAmount() | SCR_XPHandlerComponent | |
| GetXPMultiplier() | SCR_XPHandlerComponent | |
| GetXPRewardAmount(SCR_EXPRewards reward) | SCR_XPHandlerComponent | |
| GetXpRewardInfo(SCR_EXPRewards reward) | SCR_XPHandlerComponent | |
| GetXPRewardName(SCR_EXPRewards reward) | SCR_XPHandlerComponent | |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| IsHealingFriendlyStatPoint(SCR_EDataStats stat) | SCR_XPHandlerComponent | protected |
| IsProxy() | SCR_XPHandlerComponent | protected |
| IsXpSystemEnabled() | SCR_XPHandlerComponent | static |
| m_aBasesBeingSeized | SCR_XPHandlerComponent | protected |
| m_aXPRewardList | SCR_XPHandlerComponent | protected |
| m_fBaseSeizingCheckTimer | SCR_XPHandlerComponent | protected |
| m_fEnemyVehicleDestroyXPMultiplier | SCR_XPHandlerComponent | protected |
| m_fVehicleRepairXPMultiplier | SCR_XPHandlerComponent | protected |
| m_fXpMultiplier | SCR_XPHandlerComponent | protected |
| m_iMedicalAssistanceRewardCooldown | SCR_XPHandlerComponent | protected |
| m_iSuicidePenaltyCooldown | SCR_XPHandlerComponent | protected |
| m_iSurvivalRewardCooldown | SCR_XPHandlerComponent | protected |
| m_iSurvivalScaleMaxCycleAmount | SCR_XPHandlerComponent | protected |
| m_iVeterancyXPAwardThreshold | SCR_XPHandlerComponent | protected |
| m_mPlayerTransportPoints | SCR_XPHandlerComponent | protected |
| m_mSeizeXPRewardConfig | SCR_XPHandlerComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| OnBaseAttackEnded(notnull SCR_CampaignMilitaryBaseComponent base) | SCR_XPHandlerComponent | |
| OnBaseAttackStarted(notnull SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction) | SCR_XPHandlerComponent | |
| OnBaseSeized(SCR_CampaignMilitaryBaseComponent baseComponent) | SCR_XPHandlerComponent | |
| OnCharacterHealed(SCR_BaseSupportStationComponent supportStation, ESupportStationType supportStationType, IEntity actionTarget, IEntity actionUser, SCR_BaseUseSupportStationAction action) | SCR_XPHandlerComponent | protected |
| OnCharacterKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_XPHandlerComponent | protected |
| OnCompartmentLeft(IEntity targetEntity, BaseCompartmentManagerComponent manager, int mgrID, int slotID, bool move) | SCR_XPHandlerComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_XPHandlerComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnDrivingStatPointsAdded(int playerId, float amount) | SCR_XPHandlerComponent | protected |
| OnGameEnd() | SCR_BaseGameModeComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_BaseGameModeComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnHealingStatPointsAdded(int playerId) | SCR_XPHandlerComponent | protected |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_XPHandlerComponent | |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_XPHandlerComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_XPHandlerComponent | |
| OnPostInit(IEntity owner) | SCR_XPHandlerComponent | |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnStatPointsAdded(int playerId, SCR_EDataStats stat, float amount, bool temp) | SCR_XPHandlerComponent | protected |
| OnSupportStationExecuted(SCR_BaseSupportStationComponent supportStation, ESupportStationType supportStationType, IEntity actionTarget, IEntity actionUser, SCR_BaseUseSupportStationAction action) | SCR_XPHandlerComponent | protected |
| OnVehicleDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_XPHandlerComponent | protected |
| OnVehicleRepaired(SCR_BaseSupportStationComponent supportStation, ESupportStationType supportStationType, IEntity actionTarget, IEntity actionUser, SCR_BaseUseSupportStationAction action) | SCR_XPHandlerComponent | protected |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| ProcessSuicide(int playerId) | SCR_XPHandlerComponent | |
| RELAY_SEIZING_RADIUS | SCR_XPHandlerComponent | protectedstatic |
| s_bXpSystemEnabled | SCR_XPHandlerComponent | protectedstatic |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| TRANSPORT_HELI_MULTIPLIER | SCR_XPHandlerComponent | protectedstatic |
| TRANSPORT_POINTS_TO_XP_RATIO | SCR_XPHandlerComponent | protectedstatic |
| TRANSPORT_XP_PAYOFF_THRESHOLD | SCR_XPHandlerComponent | protectedstatic |
| VeterancyAward(notnull PlayerController controller, float multiplier) | SCR_XPHandlerComponent | |
| ~SCR_XPHandlerComponent() | SCR_XPHandlerComponent | |