Arma Reforger Script API
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SCR_XPHandlerComponent Member List

This is the complete list of members for SCR_XPHandlerComponent, including all inherited members.

AllowNotification(SCR_EXPRewards reward)SCR_XPHandlerComponent
AwardTransportXP(int playerId)SCR_XPHandlerComponentprotected
AwardXP(int playerId, SCR_EXPRewards rewardID, float multiplier=1.0, bool volunteer=false, int customXP=0)SCR_XPHandlerComponent
AwardXP(notnull PlayerController controller, SCR_EXPRewards rewardID, float multiplier=1.0, bool volunteer=false, int customXP=0)SCR_XPHandlerComponent
GetGameMode()SCR_BaseGameModeComponent
GetXPMultiplier()SCR_XPHandlerComponent
GetXPRewardAmount(SCR_EXPRewards reward)SCR_XPHandlerComponent
GetXPRewardName(SCR_EXPRewards reward)SCR_XPHandlerComponent
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_BaseGameModeComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator)SCR_BaseGameModeComponent
IsProxy()SCR_XPHandlerComponentprotected
m_aXPRewardListSCR_XPHandlerComponentprotected
m_fXpMultiplierSCR_XPHandlerComponentprotected
m_iSuicidePenaltyCooldownSCR_XPHandlerComponentprotected
m_iVeterancyXPAwardThresholdSCR_XPHandlerComponentprotected
m_mPlayerTransportPointsSCR_XPHandlerComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
OnCompartmentLeft(IEntity targetEntity, BaseCompartmentManagerComponent manager, int mgrID, int slotID, bool move)SCR_XPHandlerComponentprotected
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData)SCR_XPHandlerComponent
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnGameEnd()SCR_BaseGameModeComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_BaseGameModeComponent
OnGameModeStart()SCR_BaseGameModeComponent
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_BaseGameModeComponent
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_XPHandlerComponent
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData)SCR_XPHandlerComponent
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_BaseGameModeComponent
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_XPHandlerComponent
OnPostInit(IEntity owner)SCR_XPHandlerComponent
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnStatPointsAdded(int playerId, SCR_EDataStats stat, float amount, bool temp)SCR_XPHandlerComponentprotected
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
ProcessSuicide(int playerId)SCR_XPHandlerComponent
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent
TRANSPORT_HELI_MULTIPLIERSCR_XPHandlerComponentprotectedstatic
TRANSPORT_POINTS_TO_XP_RATIOSCR_XPHandlerComponentprotectedstatic
TRANSPORT_XP_PAYOFF_THRESHOLDSCR_XPHandlerComponentprotectedstatic
VeterancyAward(notnull PlayerController controller, float multiplier)SCR_XPHandlerComponent