Arma Reforger Script API
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SpawnParticleEffect Interface Reference
Inheritance diagram for SpawnParticleEffect:
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Additional Inherited Members

- Public Member Functions inherited from BaseProjectileEffect
proto external bool HasFinished ()
 Ask if the effect has finished or not.
 
proto external void SetHasFinished (bool value)
 Set if the effect is finished or not.
 
proto external bool IsEnabled ()
 Ask if the effect is enabled or not.
 
proto external void SetIsEnabled (bool value)
 Set if the effect is finished or not.
 
void OnInit (IEntity owner)
 Called during EOnInit.
 
void OnEffect (IEntity pHitEntity, inout vector outMat[3], IEntity damageSource, notnull Instigator instigator, string colliderName, float speed)
 Called when the effect is being applied.
 
void OnFrame (IEntity owner, float timeSlice)
 Called during EOnFrame.
 
bool ShouldTick ()
 OnFrame function should be called.
 

The documentation for this interface was generated from the following file: