| ClearDelayedWindOverrideVars() | TimeAndWeatherManagerEntity | protected |
| CreateDayTimeInfoArray(int year=-1, int month=-1, int day=-1) | TimeAndWeatherManagerEntity | protected |
| DelayedApplyWindOverride() | TimeAndWeatherManagerEntity | protected |
| DelayedOverrideWindDirection(float windDirection, int playerChangingWind=-1) | TimeAndWeatherManagerEntity | |
| DelayedOverrideWindSpeed(float windSpeed, int playerChangingWind=-1) | TimeAndWeatherManagerEntity | |
| DelayedSetWindOverride(bool overrideWind, int playerChangingWind=-1) | TimeAndWeatherManagerEntity | |
| ForceWeatherTo(bool setLooping, string weatherID=string.Empty, float transitionDuration=0, float stateDuration=0.001, int playerThatChangedWeather=0) | TimeAndWeatherManagerEntity | |
| GetCurrentDayTimeUIInfo(out SCR_UIInfo uiInfo) | TimeAndWeatherManagerEntity | |
| GetCurrentDayTimeUIInfoAndPhase(out SCR_UIInfo uiInfo) | TimeAndWeatherManagerEntity | |
| GetCurrentMoonPhaseInfoForDate() | TimeAndWeatherManagerEntity | |
| GetDayTimeInfoArray(out notnull array< SCR_DayTimeInfoBase > dayTimeInfoArray, int year=-1, int month=-1, int day=-1) | TimeAndWeatherManagerEntity | |
| GetDayTimeUIInfo(float TimeOfDay, out SCR_UIInfo uiInfo, out EDayTimeEnums dayTimePhase=-1, int year=-1, int month=-1, int day=-1) | TimeAndWeatherManagerEntity | |
| GetMoonPhaseInfoForDate(int year, int month, int day, float timeOfTheDay24, float timezone, float dstOffset, float Latitude) | TimeAndWeatherManagerEntity | |
| GetOnDateTimePreview() | TimeAndWeatherManagerEntity | |
| GetOnWeatherStatePreview() | TimeAndWeatherManagerEntity | |
| GetOnWindPreview() | TimeAndWeatherManagerEntity | |
| GetOrderedWindDirectionInfoArray(notnull array< SCR_WindDirectionInfo > orderedWindDirectionInfo) | TimeAndWeatherManagerEntity | |
| GetTime() | TimeAndWeatherManagerEntity | |
| GetWeekDayString() | TimeAndWeatherManagerEntity | |
| GetWeekDayStringForDate(int year, int month, int day) | TimeAndWeatherManagerEntity | |
| GetWindDirectionInfoFromFloat(float windDirectionFloat, out int index, out SCR_WindDirectionInfo windDirectionInfo) | TimeAndWeatherManagerEntity | |
| GetWindDirectionInfoFromIndex(int index, out SCR_WindDirectionInfo windDirectionInfo) | TimeAndWeatherManagerEntity | |
| IsDayHour(float hour24) | BaseTimeAndWeatherManagerEntity | |
| IsNightHour(float hour24) | BaseTimeAndWeatherManagerEntity | |
| IsSunSet() | TimeAndWeatherManagerEntity | |
| IsSunSet(float timeToCheck) | TimeAndWeatherManagerEntity | |
| IsWeatherLooping() | TimeAndWeatherManagerEntity | |
| m_aMoonPhasesInfo | TimeAndWeatherManagerEntity | protected |
| m_aOrderedDaysOfWeek | TimeAndWeatherManagerEntity | protected |
| m_aOrderedDaytimeInfo | TimeAndWeatherManagerEntity | protected |
| m_bDelayedWindOverride | TimeAndWeatherManagerEntity | protected |
| m_bListiningToWindOverrideDelay | TimeAndWeatherManagerEntity | protected |
| m_bWeatherIsLooping | TimeAndWeatherManagerEntity | protected |
| m_fDelayedWindDirectionOverride | TimeAndWeatherManagerEntity | protected |
| m_fDelayedWindSpeedOverride | TimeAndWeatherManagerEntity | protected |
| m_iDelayedPlayerChangingWind | TimeAndWeatherManagerEntity | protected |
| m_OnDateTimePreview | TimeAndWeatherManagerEntity | protected |
| m_OnWeatherStatePreview | TimeAndWeatherManagerEntity | protected |
| m_OnWindPreview | TimeAndWeatherManagerEntity | protected |
| m_OrderedWindDirectionInfo | TimeAndWeatherManagerEntity | protected |
| RplLoad(ScriptBitReader reader) | TimeAndWeatherManagerEntity | |
| RplSave(ScriptBitWriter writer) | TimeAndWeatherManagerEntity | |
| SetCurrentWeatherLooping(bool setLooping, int playerChangedLooping=0) | TimeAndWeatherManagerEntity | |
| SetDateTimePreview(bool preview, int year=-1, int month=-1, int day=-1, float timeOfTheDay=-1) | TimeAndWeatherManagerEntity | |
| SetTime(TimeContainer cont) | TimeAndWeatherManagerEntity | |
| SetTimeEvent(string time, Managed inst, func callback, bool delayed=true, bool singleUse=false) | BaseTimeAndWeatherManagerEntity | |
| SetWeatherStatePreview(bool preview, string stateName="") | TimeAndWeatherManagerEntity | |
| SetWindPreview(bool preview, float windSpeed=-1, float windAngleDegrees=-1) | TimeAndWeatherManagerEntity | |
| StartListeningToWindApplyDelay() | TimeAndWeatherManagerEntity | protected |
| TryGetCompleteLocalWeather(LocalWeatherSituation lws, float swayFrequency, vector location) | BaseTimeAndWeatherManagerEntity | |
| UpdateWeatherLooping(bool isLooping) | TimeAndWeatherManagerEntity | protected |