◆ TrackDecalInfo()
| void TrackDecalInfo.TrackDecalInfo |
( |
| ) |
|
◆ Finalize()
| void TrackDecalInfo.Finalize |
( |
float | dist | ) |
|
◆ m_bConnectToPrevious
| bool TrackDecalInfo.m_bConnectToPrevious |
◆ m_Decal
| TrackDecal TrackDecalInfo.m_Decal |
◆ m_fLength
| float TrackDecalInfo.m_fLength |
◆ m_vLastAxlePos
| vector TrackDecalInfo.m_vLastAxlePos |
◆ m_vLastTraceNormal
| vector TrackDecalInfo.m_vLastTraceNormal |
◆ m_vLastTracePos
| vector TrackDecalInfo.m_vLastTracePos |
The documentation for this interface was generated from the following file:
- Game/Vehicle/SCR_VehicleTrackDecalComponent.c