◆ TrackDecalInfo()
void TrackDecalInfo.TrackDecalInfo |
( |
| ) |
|
◆ Finalize()
void TrackDecalInfo.Finalize |
( |
float | dist | ) |
|
◆ m_bConnectToPrevious
bool TrackDecalInfo.m_bConnectToPrevious |
◆ m_Decal
TrackDecal TrackDecalInfo.m_Decal |
◆ m_fLength
float TrackDecalInfo.m_fLength |
◆ m_vLastAxlePos
vector TrackDecalInfo.m_vLastAxlePos |
◆ m_vLastTraceNormal
vector TrackDecalInfo.m_vLastTraceNormal |
◆ m_vLastTracePos
vector TrackDecalInfo.m_vLastTracePos |
The documentation for this interface was generated from the following file:
- Game/Vehicle/SCR_VehicleTrackDecalComponent.c