AddTransitionCallbacks(BaseWeatherTransitionCallbacks callbacks) | BaseWeatherStateTransitionManager | |
CheckValidStateTransition(int stateIndexFrom, int stateIndexTo) | BaseWeatherStateTransitionManager | |
CreateStateTransition(string stateName, float transitionDurationHours, float stateDurationHours) | BaseWeatherStateTransitionManager | |
EnqueueStateTransition(WeatherStateTransitionNode transition, bool checkValidity) | BaseWeatherStateTransitionManager | |
GetCurrentState() | BaseWeatherStateTransitionManager | |
GetCurrentStateTransitionNode() | BaseWeatherStateTransitionManager | |
GetNextState() | BaseWeatherStateTransitionManager | |
GetStateTransitionNode(int index) | BaseWeatherStateTransitionManager | |
GetStateTransitionNodeList(out notnull array< ref WeatherStateTransitionNode > outArr) | BaseWeatherStateTransitionManager | |
GetStateTransitionsCount() | BaseWeatherStateTransitionManager | |
GetTimeLeftUntilNextState() | BaseWeatherStateTransitionManager | |
GetTimeLeftUntilNextVariant() | BaseWeatherStateTransitionManager | |
InsertStateTransition(int index, WeatherStateTransitionNode transition, bool checkValidity) | BaseWeatherStateTransitionManager | |
IsPreviewingDateTime() | BaseWeatherStateTransitionManager | |
IsPreviewingState() | BaseWeatherStateTransitionManager | |
IsPreviewingWind() | BaseWeatherStateTransitionManager | |
RemoveStateTransition(int index, bool removeInvalidTransitions, out int totalRemoved) | BaseWeatherStateTransitionManager | |
RemoveTransitionCallbacks(BaseWeatherTransitionCallbacks callbacks) | BaseWeatherStateTransitionManager | |
RequestStateTransition() | BaseWeatherStateTransitionManager | |
RequestStateTransitionImmediately(WeatherStateTransitionNode node) | BaseWeatherStateTransitionManager | |
SetDateTimePreview(bool preview, int year=-1, int month=-1, int day=-1, float timeOfTheDay01=-1) | BaseWeatherStateTransitionManager | |
SetStatePreview(bool preview, string stateName="") | BaseWeatherStateTransitionManager | |
SetWindPreview(bool preview, float windSpeed=-1, float windAngleDegrees=-1) | BaseWeatherStateTransitionManager | |