This is the complete list of members for Game, including all inherited members.
ApplySettingsPreset() | Game | |
BeginPreload(notnull BaseWorld world, vector pos, float radius, int maxTime_sec=60) | Game | |
CreateLoadingAnim(WorkspaceWidget workspaceWidget) | Game | |
FindEntity(string name) | Game | |
GetBackendApi() | Game | |
GetBackendDebugApi() | Game | |
GetBuildTime() | Game | |
GetBuildVersion() | Game | |
GetDefaultGameConfigs() | Game | |
GetEngineUserSettings() | Game | |
GetGameUserSettings() | Game | |
GetInputManager() | Game | |
GetLoadTime() | Game | |
GetMenuManager() | Game | |
GetMenuPreset() | Game | |
GetPlatformService() | Game | |
GetRestApi() | Game | |
GetScriptModule() | Game | |
GetWorkspace() | Game | |
GetWorld() | Game | |
GetWorldEditor() | Game | |
GetWorldEntity() | Game | |
GetWorldFile() | Game | |
HostGameConfig() | Game | |
InPlayMode() | Game | |
IsDev() | Game | static |
IsPlayingCinematic() | Game | |
IsPreloadFinished() | Game | |
IsSaveStorageAvailable() | Game | |
m_InputManager | Game | protected |
m_MenuManager | Game | protected |
m_WorkspaceWidget | Game | protected |
m_World | Game | protected |
OnAfterInit(BaseWorld world) | Game | |
OnEvent(EventType eventTypeId, Tuple params) | Game | |
OnGameEnd() | Game | |
OnGamepadConnectionStatus(bool isConnected) | Game | |
OnGameStart() | Game | |
OnInputDeviceIsGamepadEvent(bool isGamepad) | Game | |
OnInputDeviceUserChangedEvent(EInputDeviceType oldDevice, EInputDeviceType newDevice) | Game | |
OnUpdate(BaseWorld world, float timeslice) | Game | |
OnUserSettingsChangedEvent() | Game | |
OnWindowResize(int w, int h, bool windowed) | Game | |
OnWorldPostProcess(World world) | Game | |
OnWorldPostSimulatePhysics(float timeSlice) | Game | |
OnWorldSimulatePhysics(float timeSlice) | Game | |
PlayGameConfig(ResourceName sResource, string addonsList) | Game | |
ReadGameConfig(string sResource) | Game | |
ReloadFailureAddons(out notnull array< string > addons) | Game | |
RequestClose() | Game | |
RequestReload(array< string > addonGUIDs=null) | Game | |
SaveUserSettings() | Game | |
SpawnEntity(TypeName typeName, BaseWorld world=null, EntitySpawnParams params=null) | Game | |
SpawnEntityPrefab(notnull Resource templateResource, BaseWorld world=null, EntitySpawnParams params=null) | Game | |
StartCinematic(string name) | Game | |
StopCinematic() | Game | |
UserSettingsChanged() | Game | |