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Enfusion Script API
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This is the complete list of members for PhysicsRagdoll, including all inherited members.
| CreateRagdoll(notnull IEntity owner, string ragdollDefName, float mass, int layerMask) | PhysicsRagdoll | static |
| Destroy() | PhysicsRagdoll | |
| Disable(bool resetSkeleton) | PhysicsRagdoll | |
| Enable() | PhysicsRagdoll | |
| GetBoneRigidBody(int index) | PhysicsRagdoll | |
| GetBoneRigidBodyByNodeIndex(int nodeIndex) | PhysicsRagdoll | |
| GetNumBones() | PhysicsRagdoll | |
| GetRagdoll(notnull IEntity owner) | PhysicsRagdoll | static |
| SetActive(int act) | PhysicsRagdoll | |
| ToString() | pointer |