|
| override void | OnMouseMoveEvent (float x, float y) |
| |
| void | UpdateSelection (vector mouseCoords) |
| |
| override void | OnMousePressEvent (float x, float y, WETMouseButtonFlag buttons) |
| |
| override void | OnActivate () |
| |
| override void | OnDeActivate () |
| |
| void | OnKeyPressEvent (KeyCode key, bool isAutoRepeat) |
| |
| void | OnKeyReleaseEvent (KeyCode key, bool isAutoRepeat) |
| |
| void | OnEnterEvent () |
| |
| void | OnLeaveEvent () |
| |
| void | OnMouseDoubleClickEvent (float x, float y, WETMouseButtonFlag buttons) |
| |
| void | OnMouseReleaseEvent (float x, float y, WETMouseButtonFlag buttons) |
| |
| void | OnWheelEvent (int delta) |
| |
| void | OnAfterLoadWorld () |
| |
| void | OnBeforeUnloadWorld () |
| |
| proto external ref Managed | Clone () |
| | Return shallow copy of object, or null if it is not allowed (not public constructor)
|
| |
◆ Blender()
| void TerrainExportTool.Blender |
( |
| ) |
|
|
protected |
◆ ClearSelection()
| void TerrainExportTool.ClearSelection |
( |
| ) |
|
|
protected |
◆ OnActivate()
| override void TerrainExportTool.OnActivate |
( |
| ) |
|
◆ OnDeActivate()
| override void TerrainExportTool.OnDeActivate |
( |
| ) |
|
◆ OnMouseMoveEvent()
| override void TerrainExportTool.OnMouseMoveEvent |
( |
float | x, |
|
|
float | y ) |
◆ OnMousePressEvent()
◆ UpdateSelection()
| void TerrainExportTool.UpdateSelection |
( |
vector | mouseCoords | ) |
|
◆ clicked
| bool TerrainExportTool.clicked = false |
◆ currentPoint3D
| vector TerrainExportTool.currentPoint3D |
◆ line
| vector TerrainExportTool.line[8] |
◆ m_iSelectionSize
| float TerrainExportTool.m_iSelectionSize |
|
protected |
◆ previousPoint3D
| vector TerrainExportTool.previousPoint3D |
◆ selectedCoords
| ref array<vector> TerrainExportTool.selectedCoords = {} |
◆ selectedTiles
| ref array<ref Shape> TerrainExportTool.selectedTiles = {} |
◆ shapeTiles
| ref array<ref Shape> TerrainExportTool.shapeTiles = {} |
◆ SIZE_MAX
| const float TerrainExportTool.SIZE_MAX = 20 |
|
staticprotected |
◆ SIZE_MIN
| const float TerrainExportTool.SIZE_MIN = 1 |
|
staticprotected |
◆ SIZE_STEP
| const float TerrainExportTool.SIZE_STEP = 1 |
|
staticprotected |
◆ square
| ref Shape TerrainExportTool.square |
◆ startPosition
| vector TerrainExportTool.startPosition |
◆ terrainTileSelection
| ref array<ref TerrainTile> TerrainExportTool.terrainTileSelection = {} |
◆ terrainTileVisual
| ref array<ref TerrainTile> TerrainExportTool.terrainTileVisual = {} |
◆ visualCoords
| ref array<vector> TerrainExportTool.visualCoords = {} |
◆ visualTiles
| ref array<ref Shape> TerrainExportTool.visualTiles = {} |
The documentation for this interface was generated from the following file:
- WorkbenchGameCommon/EnfusionBlenderTools/TerrainToBlender.c