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| void | TextureTypes () |
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| TextureType | FindTextureType (string absFileName) |
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| TextureCheckResult | DoChecks (TextureIssueOp op, ResourceName resourceName, notnull MetaFile meta) |
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| TextureCheckResult | CheckConfigurations (TextureIssueOp op, ResourceName resourceName, notnull MetaFile meta) |
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| TextureCheckResult | CheckAncestors (TextureIssueOp op, ResourceName resourceName, notnull MetaFile meta, notnull TextureType type) |
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| TextureCheckResult | CheckUnnecessarySettingInPc (TextureIssueOp op, ResourceName resourceName, notnull MetaFile meta) |
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| TextureCheckResult | CheckSuspiciousNonPcSetting (TextureIssueOp op, ResourceName resourceName, notnull MetaFile meta) |
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| TextureCheckResult | CheckWrongPropertyValues (TextureIssueOp op, ResourceName resourceName, notnull MetaFile meta, notnull TextureType type) |
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◆ TextureTypes()
| void TextureTypes.TextureTypes |
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◆ CheckAncestors()
◆ CheckConfigurations()
| TextureCheckResult TextureTypes.CheckConfigurations |
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TextureIssueOp | op, |
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ResourceName | resourceName, |
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notnull MetaFile | meta ) |
◆ CheckSuspiciousNonPcSetting()
| TextureCheckResult TextureTypes.CheckSuspiciousNonPcSetting |
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TextureIssueOp | op, |
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ResourceName | resourceName, |
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notnull MetaFile | meta ) |
◆ CheckUnnecessarySettingInPc()
| TextureCheckResult TextureTypes.CheckUnnecessarySettingInPc |
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TextureIssueOp | op, |
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ResourceName | resourceName, |
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notnull MetaFile | meta ) |
◆ CheckWrongPropertyValues()
◆ DoChecks()
| TextureCheckResult TextureTypes.DoChecks |
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TextureIssueOp | op, |
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ResourceName | resourceName, |
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notnull MetaFile | meta ) |
◆ FindTextureType()
◆ m_Types
The documentation for this interface was generated from the following file:
- WorkbenchGameCommon/TextureImportTool.c