Enfusion Script API
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WorldEditorAPI Member List

This is the complete list of members for WorldEditorAPI, including all inherited members.

AddPrefabMembers(IEntitySource prefabMember, notnull array< IEntitySource > members)WorldEditorAPI
AreGeneratorEventsEnabled()WorldEditorAPI
BeginEditSequence(IEntitySource entSrc)WorldEditorAPI
BeginEntityAction(string historyPointName=string.Empty, string historyPointIcon=string.Empty)WorldEditorAPI
BeginTerrainAction(TerrainToolType toolType, string historyPointName=string.Empty, string historyPointIcon=string.Empty)WorldEditorAPI
ClearEntitySelection()WorldEditorAPI
ClearVariableValue(notnull BaseContainer topLevel, array< ref ContainerIdPathEntry > containerIdPath, string key)WorldEditorAPI
CreateComponent(IEntitySource owner, string className)WorldEditorAPI
CreateEntityTemplate(IEntitySource entitySrc, string templateFileAbs)WorldEditorAPI
CreateObjectArrayVariableMember(notnull BaseContainer topLevel, array< ref ContainerIdPathEntry > containerIdPath, string key, string baseClassName, int memberIndex)WorldEditorAPI
CreateObjectVariableMember(notnull BaseContainer topLevel, array< ref ContainerIdPathEntry > containerIdPath, string key, string baseClassName)WorldEditorAPI
DeleteComponent(IEntitySource owner, IEntityComponentSource component)WorldEditorAPI
DeleteEntityLayer(int subscene, int layerID)WorldEditorAPI
EndEditSequence(IEntitySource entSrc)WorldEditorAPI
EndEntityAction(string historyPointName=string.Empty)WorldEditorAPI
EndTerrainAction(string historyPointName=string.Empty)WorldEditorAPI
EntityToSource(IEntity ent)WorldEditorAPI
FindEntityByID(EntityID id)WorldEditorAPI
FindEntityByName(string name)WorldEditorAPI
GetCurrentEntityLayerId()WorldEditorAPI
GetCurrentSubScene()WorldEditorAPI
GetCurrentToolName()WorldEditorAPI
GetEditorEntity(int index)WorldEditorAPI
GetEditorEntityCount()WorldEditorAPI
GetEntityLayerId(int subscene, string name)WorldEditorAPI
GetEntityUnderCursor()WorldEditorAPI
GetMousePosX(bool clamped)WorldEditorAPI
GetMousePosY(bool clamped)WorldEditorAPI
GetNumSubScenes()WorldEditorAPI
GetScreenHeight()WorldEditorAPI
GetScreenWidth()WorldEditorAPI
GetSelectedEntitiesCount()WorldEditorAPI
GetSelectedEntity(int n=0)WorldEditorAPI
GetTerrainSurfaceY(float x, float z)WorldEditorAPI
GetWorld()WorldEditorAPI
IsCreatingEntityInWindow()WorldEditorAPI
IsDoingEditAction()WorldEditorAPI
IsEditSequenceActive(IEntitySource entSrc)WorldEditorAPI
IsEntityLayerVisible(int subscene, int layerID)WorldEditorAPI
IsModifyingData()WorldEditorAPI
IsPrefabEditMode()WorldEditorAPI
ModifyHeightMap(float xWorldPos, float zWorldPos, FilterMorphOperation operation, notnull TerrainToolDesc toolDesc, FilterMorphShape shape, FilterMorphLerpFunc interpFunc)WorldEditorAPI
ModifyHeightMapUserShape(float xWorldPos, float zWorldPos, FilterMorphOperation operation, notnull TerrainToolDesc toolDesc, array< float > userShape, UserShapeFilter userShapeFilter)WorldEditorAPI
ModifyLayers(float xWorldPos, float zWorldPos, FilterMorphOperation operation, notnull TerrainToolDesc toolDesc, FilterMorphShape shape, FilterMorphLerpFunc interpFunc)WorldEditorAPI
ModifyLayersUserShape(float xWorldPos, float zWorldPos, FilterMorphOperation operation, notnull TerrainToolDesc toolDesc, array< float > userShape, UserShapeFilter userShapeFilter)WorldEditorAPI
MoveEntitiesToPrefab(IEntitySource newParentInMap, IEntitySource newParentInPrefab, notnull array< IEntitySource > entitiesInMap)WorldEditorAPI
ParentEntity(notnull IEntitySource parent, notnull IEntitySource child, bool transformChildToParentSpace)WorldEditorAPI
RemoveEntityFromParent(notnull IEntitySource child)WorldEditorAPI
RemoveFromEntitySelection(notnull IEntitySource ent)WorldEditorAPI
RemoveObjectArrayVariableMember(notnull BaseContainer topLevel, array< ref ContainerIdPathEntry > containerIdPath, string key, int memberIndex)WorldEditorAPI
RemovePrefabMembers(notnull array< IEntitySource > members)WorldEditorAPI
RenameEntity(notnull IEntitySource ent, string newName)WorldEditorAPI
SaveEntityTemplate(IEntitySource tmpl)WorldEditorAPI
SetCurrentEntityLayerId(int subscene, int layerID)WorldEditorAPI
SetPropertySelection(string id)WorldEditorAPI
SetVariableValue(notnull BaseContainer topLevel, array< ref ContainerIdPathEntry > containerIdPath, string key, string value)WorldEditorAPI
ShowItemListDialog(string title, string message, int width, int height, notnull array< string > items, notnull out array< int > selectedItems, int currentItem)WorldEditorAPI
SourceToEntity(IEntitySource entSrc)WorldEditorAPI
ToggleGeneratorEvents(bool isEnabled)WorldEditorAPI
UndoOrRedoIsRestoring()WorldEditorAPI
UpdateSelectionGui()WorldEditorAPI