◆ Cleanup()
| proto native void WorldEditorIngame.Cleanup |
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| ) |
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◆ GetAPI()
◆ Init()
◆ LoadWorld()
| proto native bool WorldEditorIngame.LoadWorld |
( |
string | worldFilePath | ) |
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◆ Redo()
| proto native bool WorldEditorIngame.Redo |
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| ) |
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◆ SaveWorld()
| proto native bool WorldEditorIngame.SaveWorld |
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| ) |
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◆ SetMoveTool()
| proto native void WorldEditorIngame.SetMoveTool |
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| ) |
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◆ SetRotateTool()
| proto native void WorldEditorIngame.SetRotateTool |
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| ) |
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◆ SetScaleTool()
| proto native void WorldEditorIngame.SetScaleTool |
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| ) |
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◆ Undo()
| proto native bool WorldEditorIngame.Undo |
( |
| ) |
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◆ Update()
| proto native void WorldEditorIngame.Update |
( |
float | tDelta | ) |
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The documentation for this interface was generated from the following file: