◆ IsValid()
bool WorldExporterConfig.IsValid |
( |
| ) |
|
◆ m_aClassMappings
◆ m_aComponentClassWhitelist
ref TStringArray WorldExporterConfig.m_aComponentClassWhitelist |
◆ m_aCopyPathsMixed
ref array<string> WorldExporterConfig.m_aCopyPathsMixed |
◆ m_aEntityClassBlacklistKeywords
ref TStringArray WorldExporterConfig.m_aEntityClassBlacklistKeywords |
◆ m_aEntityClassWhitelist
ref TStringArray WorldExporterConfig.m_aEntityClassWhitelist |
◆ m_aModelPaths
◆ m_aResourceExcludeGUIDs
◆ m_bDeleteTempFiles
bool WorldExporterConfig.m_bDeleteTempFiles |
◆ m_bExportSourceFiles
bool WorldExporterConfig.m_bExportSourceFiles |
◆ m_bSkipPrefabLibrary
bool WorldExporterConfig.m_bSkipPrefabLibrary |
◆ m_ExportMapData
bool WorldExporterConfig.m_ExportMapData |
◆ m_RootResources
◆ m_sCopyPathsMixedExtensions
string WorldExporterConfig.m_sCopyPathsMixedExtensions |
◆ m_sExportCachePrefix
string WorldExporterConfig.m_sExportCachePrefix |
◆ m_sExportMapDir
string WorldExporterConfig.m_sExportMapDir |
◆ m_sFilesystem
string WorldExporterConfig.m_sFilesystem |
The documentation for this interface was generated from the following file:
- WorkbenchGameCommon/WorldExporterPlugin.c