ArmA: The AI
From Bohemia Interactive Community
Contents |
[edit]
Introduction
Hopefully this will turn into a useful article about the AI. Please add your knowledge and findings.
[edit]
AI Features
[edit]
Infantry
- flanks very aggressively.
- Use & enter building structures for cover
- leap frogging
- taking cover more actively
- Reloading & Rearming while in combat on their own.
[edit]
Air
[edit]
Tanks
[edit]
Playing Against AI
Some topics which might be good to cover...
Tips for beginners What to watch for. ...
[edit]
AI Behavior
[edit]
Influencing the AI through Scripting
[edit]
knowsAbout Command
[edit]
FSM's
Finite State Machine or (FSM) are the files used in giving the unit a primary method of coordinating Artificial Intelligence. Essentially this means that any one with a compatible FSM editor can create and design the AI to their liking. This will be a very powerful tool of the future for mission editor's and addon makers alike.
More information can be found in the FSM structure and concepts article.

